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Searched refs:BSR (Results 1 - 4 of 4) sorted by relevance

/third_party/pcre2/pcre2/src/
H A Dpcre2_jit_test.c135 #define BSR(x) ((x) << 16) macro
457 { 0, BSR(PCRE2_BSR_ANYCRLF), 0, 0, "\\R", "\r" },
458 { 0, BSR(PCRE2_BSR_ANYCRLF), 0, 0, "\\R", "\x85#\r\n#" },
459 { U, BSR(PCRE2_BSR_UNICODE), 0, 0, "\\R", "ab\xe2\x80\xa8#c" },
460 { U, BSR(PCRE2_BSR_UNICODE), 0, 0, "\\R", "ab\r\nc" },
461 { U, PCRE2_NEWLINE_CRLF | BSR(PCRE2_BSR_UNICODE), 0, 0, "(\\R.)+", "\xc2\x85\r\n#\xe2\x80\xa8\n\r\n\r" },
784 { 0, BSR(PCRE2_BSR_UNICODE), 0, 0 | F_NO8 | F_FORCECONV, "\\R", "ab\xe2\x80\xa8" },
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Object/
H A DWindowsResource.cpp81 ResourceEntryRef::create(BinaryStreamRef BSR, const WindowsResource *Owner) { in create() argument
82 auto Ref = ResourceEntryRef(BSR, Owner); in create()
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/X86/
H A DX86ISelLowering.h34 BSR,
H A DX86ISelLowering.cpp[all...]

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