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Searched refs:BITSET_SET (Results 1 - 25 of 91) sorted by relevance

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/third_party/mesa3d/src/util/tests/
H A Dbitset_test.cpp47 BITSET_SET(mask128, i); in TEST()
65 BITSET_SET(mask128, i); in TEST()
99 BITSET_SET(mask128, 14); in TEST()
102 BITSET_SET(mask128, 28); in TEST()
135 BITSET_SET(mask128, 20); in TEST()
136 BITSET_SET(mask128, 80); in TEST()
180 BITSET_SET(a, 80); in TEST()
181 BITSET_SET(b, 80); in TEST()
218 BITSET_SET(a, 80); in TEST()
222 BITSET_SET( in TEST()
[all...]
/third_party/mesa3d/src/vulkan/runtime/
H A Dvk_graphics_state.c43 BITSET_SET(dynamic, MESA_VK_DYNAMIC_VI); in get_dynamic_state_groups()
44 BITSET_SET(dynamic, MESA_VK_DYNAMIC_VI_BINDING_STRIDES); in get_dynamic_state_groups()
48 BITSET_SET(dynamic, MESA_VK_DYNAMIC_IA_PRIMITIVE_TOPOLOGY); in get_dynamic_state_groups()
49 BITSET_SET(dynamic, MESA_VK_DYNAMIC_IA_PRIMITIVE_RESTART_ENABLE); in get_dynamic_state_groups()
53 BITSET_SET(dynamic, MESA_VK_DYNAMIC_TS_PATCH_CONTROL_POINTS); in get_dynamic_state_groups()
56 BITSET_SET(dynamic, MESA_VK_DYNAMIC_VP_VIEWPORT_COUNT); in get_dynamic_state_groups()
57 BITSET_SET(dynamic, MESA_VK_DYNAMIC_VP_VIEWPORTS); in get_dynamic_state_groups()
58 BITSET_SET(dynamic, MESA_VK_DYNAMIC_VP_SCISSOR_COUNT); in get_dynamic_state_groups()
59 BITSET_SET(dynamic, MESA_VK_DYNAMIC_VP_SCISSORS); in get_dynamic_state_groups()
63 BITSET_SET(dynami in get_dynamic_state_groups()
[all...]
/third_party/mesa3d/src/gallium/drivers/lima/ir/pp/
H A Dliveness.c91 BITSET_SET(instr->live_internal, index); in ppir_liveness_instr_srcs()
101 BITSET_SET(instr->live_set, index); in ppir_liveness_instr_srcs()
114 BITSET_SET(instr->live_set, index); in ppir_liveness_instr_srcs()
152 BITSET_SET(last->live_set, index); in ppir_liveness_instr_dest()
162 BITSET_SET(instr->live_internal, index); in ppir_liveness_instr_dest()
/third_party/mesa3d/src/freedreno/afuc/
H A Demu-regs.c67 BITSET_SET(emu->control_regs.written, n); in emu_set_control_reg()
108 BITSET_SET(emu->pipe_regs.written, n); in emu_set_pipe_reg()
136 BITSET_SET(emu->gpu_regs.written, n); in emu_set_gpu_reg()
234 BITSET_SET(emu->gpr_regs.written, n); in emu_set_fifo_reg()
261 BITSET_SET(emu->gpr_regs.written, reg); in emu_set_fifo_reg()
304 BITSET_SET(emu->gpr_regs.written, n); in emu_set_gpr_reg()
/third_party/mesa3d/src/compiler/nir/
H A Dnir_gather_ssa_types.c37 BITSET_SET(int_types, idx); in set_type()
44 BITSET_SET(float_types, idx); in set_type()
63 BITSET_SET(types, src); in copy_type()
66 BITSET_SET(types, dst); in copy_type()
H A Dnir_lower_single_sampled.c75 BITSET_SET(b->shader->info.system_values_read, in lower_single_sampled_instr()
78 BITSET_SET(b->shader->info.system_values_read, in lower_single_sampled_instr()
H A Dnir_gather_info.c725 BITSET_SET(shader->info.system_values_read, in gather_intrinsic_info()
732 BITSET_SET(shader->info.system_values_read, in gather_intrinsic_info()
735 BITSET_SET(shader->info.system_values_read, in gather_intrinsic_info()
743 BITSET_SET(shader->info.system_values_read, in gather_intrinsic_info()
746 BITSET_SET(shader->info.system_values_read, in gather_intrinsic_info()
754 BITSET_SET(shader->info.system_values_read, in gather_intrinsic_info()
757 BITSET_SET(shader->info.system_values_read, in gather_intrinsic_info()
H A Dnir_lower_shader_calls.c122 BITSET_SET(set->set, def->index); in add_ssa_def_to_bitset()
450 BITSET_SET(remat.set, index); in spill_ssa_defs_and_lower_shader_calls()
528 BITSET_SET(def_blocks, def->parent_instr->block->index); in spill_ssa_defs_and_lower_shader_calls()
531 BITSET_SET(def_blocks, call_block_indices[call_idx]); in spill_ssa_defs_and_lower_shader_calls()
857 BITSET_SET(remat->set, def->index); in flatten_resume_if_ladder()
/third_party/mesa3d/src/freedreno/ir3/
H A Dir3_liveness.c69 BITSET_SET(tmp_live, src->def->name); in compute_block_liveness()
95 BITSET_SET(live->live_out[pred->index], name); in compute_block_liveness()
109 BITSET_SET(live->live_out[pred->index], name); in compute_block_liveness()
/third_party/mesa3d/src/asahi/compiler/
H A Dagx_register_allocate.c75 BITSET_SET(used_regs, reg + j); in agx_assign_regs()
104 BITSET_SET(used_regs, 0); // control flow writes r0l in agx_ra_assign_local()
105 BITSET_SET(used_regs, 5*2); // TODO: precolouring, don't overwrite vertex ID in agx_ra_assign_local()
106 BITSET_SET(used_regs, (5*2 + 1)); in agx_ra_assign_local()
107 BITSET_SET(used_regs, (6*2 + 0)); in agx_ra_assign_local()
108 BITSET_SET(used_regs, (6*2 + 1)); in agx_ra_assign_local()
H A Dagx_liveness.c49 BITSET_SET(live, I->src[s].value); in agx_liveness_ins_update()
126 BITSET_SET(live, operand.value); in agx_compute_liveness()
H A Dagx_dce.c40 BITSET_SET(seen, I->src[s].value); in agx_dce()
/third_party/mesa3d/src/intel/compiler/
H A Dbrw_vec4_live_variables.cpp89 BITSET_SET(bd->use, v); in setup_def_use()
97 BITSET_SET(bd->flag_use, c); in setup_def_use()
117 BITSET_SET(bd->def, v); in setup_def_use()
126 BITSET_SET(bd->flag_def, c); in setup_def_use()
H A Dbrw_vec4_dead_code_eliminate.cpp167 BITSET_SET(live, v); in dead_code_eliminate()
175 BITSET_SET(flag_live, c); in dead_code_eliminate()
/third_party/mesa3d/src/panfrost/bifrost/
H A Dbi_opt_push_ubo.c123 BITSET_SET(block->pushed, r); in bi_pick_ubo()
195 BITSET_SET(visited, node); in bi_find_component()
255 BITSET_SET(adjacency[x].row, y); in bi_create_fau_interference_graph()
256 BITSET_SET(adjacency[y].row, x); in bi_create_fau_interference_graph()
H A Dbi_helper_invocations.c214 BITSET_SET(deps, node); in bi_helper_block_update()
239 BITSET_SET(deps, bi_get_node(I->src[s])); in bi_analyze_helper_requirements()
/third_party/mesa3d/src/util/
H A Du_worklist.c67 BITSET_SET(w->present, *index); in u_worklist_push_head_index()
106 BITSET_SET(w->present, *index); in u_worklist_push_tail_index()
/third_party/mesa3d/src/panfrost/util/
H A Dpan_lower_xfb.c47 BITSET_SET(b->shader->info.system_values_read, SYSTEM_VALUE_VERTEX_ID_ZERO_BASE); in lower_xfb_output()
48 BITSET_SET(b->shader->info.system_values_read, SYSTEM_VALUE_INSTANCE_ID); in lower_xfb_output()
/third_party/mesa3d/src/broadcom/compiler/
H A Dvir_live_variables.c81 BITSET_SET(block->use, var); in vir_setup_use()
105 BITSET_SET(block->defout, var); in vir_setup_def()
118 BITSET_SET(block->def, var); in vir_setup_def()
/third_party/mesa3d/src/gallium/drivers/vc4/
H A Dvc4_qir_live_variables.c62 BITSET_SET(block->use, var); in qir_setup_use()
115 BITSET_SET(block->def, var); in qir_setup_def()
158 BITSET_SET(block->def, var); in qir_setup_def()
/third_party/mesa3d/src/panfrost/midgard/
H A Dmir_promote_uniforms.c88 BITSET_SET(res.blocks[ubo].uses, offset); in mir_analyze_ranges()
122 BITSET_SET(block->pushed, vec4); in mir_pick_ubo()
257 BITSET_SET(bset, idx); in mir_special_indices()
H A Dmidgard_helper_invocations.c180 BITSET_SET(deps, ins->src[s]); in mir_helper_block_update()
204 BITSET_SET(deps, ins->src[s]); in mir_analyze_helper_requirements()
/third_party/mesa3d/src/mesa/state_tracker/
H A Dst_nir_lower_tex_src_plane.c134 BITSET_SET(state->shader->info.textures_used, u_v_samp); in lower_tex_src_plane_block()
135 BITSET_SET(state->shader->info.samplers_used, u_v_samp); in lower_tex_src_plane_block()
/third_party/mesa3d/src/gallium/drivers/lima/ir/gp/
H A Dregalloc.c75 BITSET_SET(live, load->reg->index); in propagate_liveness_node()
108 BITSET_SET(block->def_out, store->reg->index); in calc_def_block()
159 BITSET_SET(a->conflicts, j); in add_interference()
160 BITSET_SET(b->conflicts, i); in add_interference()
230 BITSET_SET(ctx->live, load->reg->index); in calc_interference()
/third_party/mesa3d/src/gallium/frontends/lavapipe/
H A Dlvp_lower_vulkan_resource.c230 BITSET_SET(used, value); in lower_vri_instr_tex_deref()
238 BITSET_SET(used, value); in lower_vri_instr_tex_deref()
283 BITSET_SET(b->shader->info.images_used, value); in lower_vri_intrin_image()
290 BITSET_SET(b->shader->info.images_used, value); in lower_vri_intrin_image()

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