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Help
Searched
refs:AddCallback
(Results
1 - 8
of
8
) sorted by relevance
/third_party/node/deps/v8/src/wasm/
H
A
D
compilation-environment.h
158
void
AddCallback
(std::unique_ptr<CompilationEventCallback> callback);
H
A
D
module-compiler.cc
583
void
AddCallback
(std::unique_ptr<CompilationEventCallback> callback);
840
void CompilationState::
AddCallback
(
in AddCallback()
function in v8::internal::wasm::__anon15175::CompilationState
842
return Impl(this)->
AddCallback
(std::move(callback));
in AddCallback()
1831
compilation_state->
AddCallback
(std::make_unique<CompilationTimeCallback>(
in CompileNativeModule()
2606
compilation_state->
AddCallback
(
2612
compilation_state->
AddCallback
(std::make_unique<CompilationTimeCallback>(
2689
job->native_module_->compilation_state()->
AddCallback
(
3389
void CompilationStateImpl::
AddCallback
(
in AddCallback()
function in v8::internal::wasm::__anon15175::CompilationStateImpl
H
A
D
streaming-decoder.cc
364
comp_state->
AddCallback
(std::make_unique<CompilationChunkFinishedCallback>(
in NotifyNativeModuleCreated()
/third_party/typescript/tests/baselines/reference/
H
A
D
parserRealSource13.js
64
AddCallback
? (pre, ast: AST): boolean;
/third_party/mesa3d/src/imgui/
H
A
D
imgui.h
1868
IMGUI_API void
AddCallback
(ImDrawCallback callback, void* callback_data); // Your rendering function must check for 'UserCallback' in ImDrawCmd and call the function instead of rendering triangles.
H
A
D
imgui_draw.cpp
422
void ImDrawList::
AddCallback
(ImDrawCallback callback, void* callback_data)
in AddCallback()
function in ImDrawList
/third_party/skia/third_party/externals/imgui/
H
A
D
imgui.h
2471
IMGUI_API void
AddCallback
(ImDrawCallback callback, void* callback_data); // Your rendering function must check for 'UserCallback' in ImDrawCmd and call the function instead of rendering triangles.
H
A
D
imgui_draw.cpp
474
void ImDrawList::
AddCallback
(ImDrawCallback callback, void* callback_data)
in AddCallback()
function in ImDrawList
Completed in 42 milliseconds