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Searched refs:ACC_COUNT (Results 1 - 2 of 2) sorted by relevance

/third_party/mesa3d/src/broadcom/compiler/
H A Dvir_register_allocate.c30 #define ACC_COUNT 6 macro
31 #define PHYS_INDEX (ACC_INDEX + ACC_COUNT)
44 return temp + ACC_COUNT; in temp_to_node()
50 assert(node >= ACC_COUNT); in node_to_temp()
51 return node - ACC_COUNT; in node_to_temp()
333 c->nodes.alloc_count + ACC_COUNT); in ensure_nodes()
345 assert(node == temp + ACC_COUNT); in add_node()
834 for (int i = 0; i < ACC_COUNT; i++) { in v3d_ra_select_accum()
835 int acc_off = (v3d_ra->next_acc + i) % ACC_COUNT; in v3d_ra_select_accum()
920 for (int i = ACC_INDEX + 0; i < ACC_INDEX + ACC_COUNT in vir_init_reg_sets()
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/third_party/mesa3d/src/gallium/drivers/vc4/
H A Dvc4_register_allocate.c104 #define ACC_COUNT 5 macro
105 #define AB_INDEX (ACC_INDEX + ACC_COUNT)
221 for (int i = 0; i < ACC_COUNT; i++) { in vc4_ra_select_callback()
222 int acc_off = (vc4_ra->next_acc + i) % ACC_COUNT; in vc4_ra_select_callback()

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