Searched refs:vertexShaderSource (Results 1 - 1 of 1) sorted by relevance
/test/xts/acts/graphic/graphicGLES3/entry/src/main/cpp/ |
H A D | gles3ndk.cpp | 181 static const char *vertexShaderSource = " #version 300 es \n\ variable 278 shaderVertex = esLoadShader(GL_VERTEX_SHADER, vertexShaderSource); in initProgram() 308 GLuint shaderVertex = esLoadShader(GL_VERTEX_SHADER, vertexShaderSource); in GLActiveShaderProgram() 356 GLuint shaderVertex = esLoadShader(GL_VERTEX_SHADER, vertexShaderSource); in GLAttachShader() 389 GLuint shaderVertex = esLoadShader(GL_VERTEX_SHADER, vertexShaderSource); in GLBeginTransformFeedback() 415 GLuint vertexShader = esLoadShader(GL_VERTEX_SHADER, vertexShaderSource); in GLBindAttribLocation() 507 GLuint shaderVertex = esLoadShader(GL_VERTEX_SHADER, vertexShaderSource); in GLBindProgramPipeline() 1182 GLuint shader = glCreateShaderProgramv(GL_VERTEX_SHADER, CREAT_NUM_ONE, &vertexShaderSource); in GLCreateShaderProgramv() 1391 GLuint shaderVertex = esLoadShader(GL_VERTEX_SHADER, vertexShaderSource); in GLDetachShader() 1792 GLuint shaderVertex = esLoadShader(GL_VERTEX_SHADER, vertexShaderSource); in GLEndTransformFeedback() [all...] |
Completed in 10 milliseconds