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Searched refs:vertexShaderSource (Results 1 - 1 of 1) sorted by relevance

/test/xts/acts/graphic/graphicGLES3/entry/src/main/cpp/
H A Dgles3ndk.cpp181 static const char *vertexShaderSource = " #version 300 es \n\ variable
278 shaderVertex = esLoadShader(GL_VERTEX_SHADER, vertexShaderSource); in initProgram()
308 GLuint shaderVertex = esLoadShader(GL_VERTEX_SHADER, vertexShaderSource); in GLActiveShaderProgram()
356 GLuint shaderVertex = esLoadShader(GL_VERTEX_SHADER, vertexShaderSource); in GLAttachShader()
389 GLuint shaderVertex = esLoadShader(GL_VERTEX_SHADER, vertexShaderSource); in GLBeginTransformFeedback()
415 GLuint vertexShader = esLoadShader(GL_VERTEX_SHADER, vertexShaderSource); in GLBindAttribLocation()
507 GLuint shaderVertex = esLoadShader(GL_VERTEX_SHADER, vertexShaderSource); in GLBindProgramPipeline()
1182 GLuint shader = glCreateShaderProgramv(GL_VERTEX_SHADER, CREAT_NUM_ONE, &vertexShaderSource); in GLCreateShaderProgramv()
1391 GLuint shaderVertex = esLoadShader(GL_VERTEX_SHADER, vertexShaderSource); in GLDetachShader()
1792 GLuint shaderVertex = esLoadShader(GL_VERTEX_SHADER, vertexShaderSource); in GLEndTransformFeedback()
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