Searched refs:tex (Results 1 - 1 of 1) sorted by relevance
/test/xts/acts/graphic/graphicGLES3/entry/src/main/cpp/ |
H A D | gles3ndk.cpp | 959 GLuint tex = INT_INIT_VAL; in GLCompressedTexImage2D() local 960 glGenTextures(CREAT_NUM_ONE, &tex); in GLCompressedTexImage2D() 961 glBindTexture(GL_TEXTURE_2D, tex); in GLCompressedTexImage2D() 969 glDeleteTextures(CREAT_NUM_ONE, &tex); in GLCompressedTexImage2D() 978 GLuint tex = INT_INIT_VAL; in GLCompressedTexImage3D() local 979 glGenTextures(CREAT_NUM_ONE, &tex); in GLCompressedTexImage3D() 980 glBindTexture(GL_TEXTURE_2D_ARRAY, tex); in GLCompressedTexImage3D() 989 glDeleteTextures(CREAT_NUM_ONE, &tex); in GLCompressedTexImage3D() 3136 GLuint fbo, tex, rbo; in GLInvalidateFramebuffer() local 3137 glGenTextures(CREAT_NUM_ONE, &tex); in GLInvalidateFramebuffer() 3162 GLuint fbo, tex; GLInvalidateSubFramebuffer() local [all...] |
Completed in 13 milliseconds