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Help
Searched
refs:glError
(Results
1 - 1
of
1
) sorted by relevance
/test/xts/acts/graphic/graphicGLES3/entry/src/main/cpp/
H
A
D
gles3ndk.cpp
223
static napi_value getError(const napi_env env, const GLenum
glError
);
251
static napi_value getError(const napi_env env, const GLenum
glError
)
in getError()
argument
254
if (GL_NO_ERROR ==
glError
) {
in getError()
306
GLenum
glError
= GL_NO_ERROR;
in GLActiveShaderProgram()
local
322
glError
= glGetError();
in GLActiveShaderProgram()
330
if (GL_NO_ERROR ==
glError
) {
in GLActiveShaderProgram()
340
GLenum
glError
= GL_NO_ERROR;
in GLActiveTexture()
local
346
glError
= glGetError();
in GLActiveTexture()
349
return getError(env,
glError
);
in GLActiveTexture()
354
GLenum
glError
in GLAttachShader()
local
369
GLenum
glError
= GL_NO_ERROR;
GLBeginQuery()
local
382
GLenum
glError
= GL_NO_ERROR;
GLBeginTransformFeedback()
local
412
GLenum
glError
= GL_NO_ERROR;
GLBindAttribLocation()
local
431
GLenum
glError
= GL_NO_ERROR;
GLBindBuffer()
local
444
GLenum
glError
= GL_NO_ERROR;
GLBindBufferBase()
local
457
GLenum
glError
= GL_NO_ERROR;
GLBindBufferRange()
local
489
GLenum
glError
= GL_NO_ERROR;
GLBindImageTexture()
local
505
GLenum
glError
= GL_NO_ERROR;
GLBindProgramPipeline()
local
528
GLenum
glError
= GL_NO_ERROR;
GLBindRenderbuffer()
local
541
GLenum
glError
= GL_NO_ERROR;
GLBindSampler()
local
558
GLenum
glError
= GL_NO_ERROR;
GLBindTexture()
local
571
GLenum
glError
= GL_NO_ERROR;
GLBindTransformFeedback()
local
584
GLenum
glError
= GL_NO_ERROR;
GLBindVertexArray()
local
597
GLenum
glError
= GL_NO_ERROR;
GLBindVertexBuffer()
local
618
GLenum
glError
= GL_NO_ERROR;
GLBlendBarrier()
local
631
GLenum
glError
= GL_NO_ERROR;
GLBlendColor()
local
645
GLenum
glError
= GL_NO_ERROR;
GLBlendEquation()
local
658
GLenum
glError
= GL_NO_ERROR;
GLBlendEquationi()
local
671
GLenum
glError
= GL_NO_ERROR;
GLBlendEquationSeparate()
local
684
GLenum
glError
= GL_NO_ERROR;
GLBlendEquationSeparatei()
local
697
GLenum
glError
= GL_NO_ERROR;
GLBlendFunc()
local
709
GLenum
glError
= GL_NO_ERROR;
GLBlendFunci()
local
721
GLenum
glError
= GL_NO_ERROR;
GLBlendFuncSeparate()
local
731
GLenum
glError
= GL_NO_ERROR;
GLBlendFuncSeparatei()
local
741
GLenum
glError
= GL_NO_ERROR;
GLBlitFramebuffer()
local
764
GLenum
glError
= GL_NO_ERROR;
GLBufferData()
local
779
GLenum
glError
= GL_NO_ERROR;
GLBufferSubData()
local
813
GLenum
glError
= GL_NO_ERROR;
GLClear()
local
823
GLenum
glError
= GL_NO_ERROR;
GLClearBufferfi()
local
837
GLenum
glError
= GL_NO_ERROR;
GLClearBufferfv()
local
852
GLenum
glError
= GL_NO_ERROR;
GLClearBufferiv()
local
867
GLenum
glError
= GL_NO_ERROR;
GLClearBufferuiv()
local
882
GLenum
glError
= GL_NO_ERROR;
GLClearColor()
local
892
GLenum
glError
= GL_NO_ERROR;
GLClearDepthf()
local
902
GLenum
glError
= GL_NO_ERROR;
GLClearStencil()
local
927
GLenum
glError
= GL_NO_ERROR;
GLColorMask()
local
937
GLenum
glError
= GL_NO_ERROR;
GLColorMaski()
local
947
GLenum
glError
= GL_NO_ERROR;
GLCompileShader()
local
957
GLenum
glError
= GL_NO_ERROR;
GLCompressedTexImage2D()
local
976
GLenum
glError
= GL_NO_ERROR;
GLCompressedTexImage3D()
local
1009
GLenum
glError
= glGetError();
GLCompressedTexSubImage2D()
local
1032
GLenum
glError
= glGetError();
GLCompressedTexSubImage3D()
local
1053
GLenum
glError
= glGetError();
GLCopyBufferSubData()
local
1078
GLenum
glError
= glGetError();
GLCopyImageSubData()
local
1099
GLenum
glError
= glGetError();
GLCopyTexImage2D()
local
1120
GLenum
glError
= glGetError();
GLCopyTexSubImage2D()
local
1144
GLenum
glError
= glGetError();
GLCopyTexSubImage3D()
local
1198
GLenum
glError
= glGetError();
GLCullFace()
local
1207
GLenum
glError
= glGetError();
GLDebugMessageCallback()
local
1216
GLenum
glError
= glGetError();
GLDebugMessageControl()
local
1226
GLenum
glError
= glGetError();
GLDebugMessageInsert()
local
1237
GLenum
glError
= glGetError();
GLDeleteBuffers()
local
1248
GLenum
glError
= glGetError();
GLDeleteFramebuffers()
local
1258
GLenum
glError
= glGetError();
GLDeleteProgram()
local
1269
GLenum
glError
= glGetError();
GLDeleteProgramPipelines()
local
1280
GLenum
glError
= glGetError();
GLDeleteQueries()
local
1291
GLenum
glError
= glGetError();
GLDeleteRenderbuffers()
local
1302
GLenum
glError
= glGetError();
GLDeleteSamplers()
local
1312
GLenum
glError
= glGetError();
GLDeleteShader()
local
1323
GLenum
glError
= glGetError();
GLDeleteSync()
local
1334
GLenum
glError
= glGetError();
GLDeleteTextures()
local
1345
GLenum
glError
= glGetError();
GLDeleteTransformFeedbacks()
local
1356
GLenum
glError
= glGetError();
GLDeleteVertexArrays()
local
1365
GLenum
glError
= glGetError();
GLDepthFunc()
local
1375
GLenum
glError
= glGetError();
GLDepthMask()
local
1384
GLenum
glError
= glGetError();
GLDepthRangef()
local
1398
GLenum
glError
= glGetError();
GLDetachShader()
local
1411
GLenum
glError
= glGetError();
GLDisable()
local
1421
GLenum
glError
= glGetError();
GLDisablei()
local
1436
GLenum
glError
= glGetError();
GLDisableVertexAttribArray()
local
1457
GLenum
glError
= glGetError();
GLDispatchCompute()
local
1487
GLenum
glError
= glGetError();
GLDispatchComputeIndirect()
local
1500
GLenum
glError
= glGetError();
GLDrawArrays()
local
1532
GLenum
glError
= glGetError();
GLDrawArraysIndirect()
local
1544
GLenum
glError
= glGetError();
GLDrawArraysInstanced()
local
1557
GLenum
glError
= glGetError();
GLDrawBuffers()
local
1567
GLenum
glError
= glGetError();
GLDrawElements()
local
1579
GLenum
glError
= glGetError();
GLDrawElementsBaseVertex()
local
1621
GLenum
glError
= glGetError();
GLDrawElementsIndirect()
local
1632
GLenum
glError
= GL_NO_ERROR;
GLDrawElementsInstanced()
local
1656
GLenum
glError
= GL_NO_ERROR;
GLDrawElementsInstancedBaseVertex()
local
1681
GLenum
glError
= GL_NO_ERROR;
GLDrawRangeElements()
local
1706
GLenum
glError
= GL_NO_ERROR;
GLDrawRangeElementsBaseVertex()
local
1735
GLenum
glError
= glGetError();
GLEnable()
local
1744
GLenum
glError
= glGetError();
GLEnablei()
local
1763
GLenum
glError
= glGetError();
GLEnableVertexAttribArray()
local
1777
GLenum
glError
= glGetError();
GLEndQuery()
local
1785
GLenum
glError
= GL_NO_ERROR;
GLEndTransformFeedback()
local
1818
GLenum
glError
= glGetError();
GLFenceSync()
local
1829
GLenum
glError
= glGetError();
GLFinish()
local
1840
GLenum
glError
= glGetError();
GLFlush()
local
1856
GLenum
glError
= glGetError();
GLFlushMappedBufferRange()
local
1871
GLenum
glError
= glGetError();
GLFramebufferParameteri()
local
1994
GLenum
glError
= glGetError();
GLFrontFace()
local
2004
GLenum
glError
= glGetError();
GLGenBuffers()
local
2022
GLenum
glError
= glGetError();
GLGenerateMipmap()
local
2033
GLenum
glError
= glGetError();
GLGenFramebuffers()
local
2044
GLenum
glError
= glGetError();
GLGenProgramPipelines()
local
2055
GLenum
glError
= glGetError();
GLGenQueries()
local
2066
GLenum
glError
= glGetError();
GLGenRenderbuffers()
local
2077
GLenum
glError
= glGetError();
GLGenSamplers()
local
2089
GLenum
glError
= glGetError();
GLGenTextures()
local
2100
GLenum
glError
= glGetError();
GLGenTransformFeedbacks()
local
2111
GLenum
glError
= glGetError();
GLGenVertexArrays()
local
2137
GLenum
glError
= glGetError();
GLGetActiveAttrib()
local
2161
GLenum
glError
= glGetError();
GLGetAttachedShaders()
local
2182
GLenum
glError
= glGetError();
GLGetAttribLocation()
local
2197
GLenum
glError
= glGetError();
GLGetBooleani_v()
local
2207
GLenum
glError
= glGetError();
GLGetBooleanv()
local
2220
GLenum
glError
= glGetError();
GLGetBufferParameteri64v()
local
2235
GLenum
glError
= glGetError();
GLGetBufferParameteriv()
local
2250
GLenum
glError
= glGetError();
GLGetBufferPointerv()
local
2270
GLenum
glError
= glGetError();
GLGetDebugMessageLog()
local
2278
GLenum
glError
= glGetError();
GLGetError()
local
2289
GLenum
glError
= glGetError();
GLGetFloatv()
local
2306
GLenum
glError
= glGetError();
GLGetFragDataLocation()
local
2323
GLenum
glError
= glGetError();
GLGetFramebufferAttachmentParameteriv()
local
2338
GLenum
glError
= glGetError();
GLGetFramebufferParameteriv()
local
2368
GLenum
glError
= glGetError();
GLGetInteger64i_v()
local
2379
GLenum
glError
= glGetError();
GLGetInteger64v()
local
2388
GLenum
glError
= glGetError();
GLGetIntegeri_v()
local
2398
GLenum
glError
= glGetError();
GLGetIntegerv()
local
2408
GLenum
glError
= glGetError();
GLGetInternalformativ()
local
2429
GLenum
glError
= glGetError();
GLGetMultisamplefv()
local
2446
GLenum
glError
= glGetError();
GLGetObjectLabel()
local
2458
GLenum
glError
= glGetError();
GLGetObjectPtrLabel()
local
2469
GLenum
glError
= glGetError();
GLGetPointerv()
local
2492
GLenum
glError
= glGetError();
GLGetProgramBinary()
local
2518
GLenum
glError
= glGetError();
GLGetProgramInfoLog()
local
2533
GLenum
glError
= glGetError();
GLGetProgramInterfaceiv()
local
2547
GLenum
glError
= glGetError();
GLGetProgramiv()
local
2560
GLenum
glError
= glGetError();
GLGetProgramPipelineiv()
local
2577
GLenum
glError
= glGetError();
GLGetProgramResourceIndex()
local
2606
GLenum
glError
= glGetError();
GLGetProgramResourceiv()
local
2630
GLenum
glError
= glGetError();
GLGetProgramResourceLocation()
local
2652
GLenum
glError
= glGetError();
GLGetProgramResourceName()
local
2670
GLenum
glError
= glGetError();
GLGetQueryiv()
local
2686
GLenum
glError
= glGetError();
GLGetQueryObjectuiv()
local
2702
GLenum
glError
= glGetError();
GLGetRenderbufferParameteriv()
local
2716
GLenum
glError
= glGetError();
GLGetSamplerParameterfv()
local
2730
GLenum
glError
= glGetError();
GLGetSamplerParameterIiv()
local
2743
GLenum
glError
= glGetError();
GLGetSamplerParameterIuiv()
local
2755
GLenum
glError
= glGetError();
GLGetSamplerParameteriv()
local
2767
GLenum
glError
= glGetError();
GLGetShaderInfoLog()
local
2779
GLenum
glError
= glGetError();
GLGetShaderiv()
local
2791
GLenum
glError
= glGetError();
GLGetShaderPrecisionFormat()
local
2802
GLenum
glError
= FAILED;
GLGetShaderSource()
local
2848
GLenum
glError
= glGetError();
GLGetSynciv()
local
2862
GLenum
glError
= glGetError();
GLGetTexLevelParameterfv()
local
2876
GLenum
glError
= glGetError();
GLGetTexLevelParameteriv()
local
2890
GLenum
glError
= glGetError();
GLGetTexParameterfv()
local
2904
GLenum
glError
= glGetError();
GLGetTexParameterIiv()
local
2918
GLenum
glError
= glGetError();
GLGetTexParameterIuiv()
local
2932
GLenum
glError
= glGetError();
GLGetTexParameteriv()
local
2951
GLenum
glError
= glGetError();
GLGetTransformFeedbackVarying()
local
2963
GLenum
glError
= glGetError();
GLGetUniformBlockIndex()
local
2980
GLenum
glError
= glGetError();
GLGetUniformfv()
local
2994
GLenum
glError
= glGetError();
GLGetUniformIndices()
local
3008
GLenum
glError
= glGetError();
GLGetUniformiv()
local
3039
GLenum
glError
= glGetError();
GLGetUniformuiv()
local
3049
GLenum
glError
= FAILED;
GLGetVertexAttribfv()
local
3066
GLenum
glError
= FAILED;
GLGetVertexAttribIiv()
local
3083
GLenum
glError
= FAILED;
GLGetVertexAttribIuiv()
local
3100
GLenum
glError
= FAILED;
GLGetVertexAttribiv()
local
3119
GLenum
glError
= glGetError();
GLGetVertexAttribPointerv()
local
3128
GLenum
glError
= glGetError();
GLHint()
local
3150
GLenum
glError
= glGetError();
GLInvalidateFramebuffer()
local
3171
GLenum
glError
= glGetError();
GLInvalidateSubFramebuffer()
local
3421
GLenum
glError
= glGetError();
GLLineWidth()
local
3431
GLenum
glError
= glGetError();
GLLinkProgram()
local
3460
GLenum
glError
= glGetError();
GLMemoryBarrier()
local
3477
GLenum
glError
= glGetError();
GLMemoryBarrierByRegion()
local
3488
GLenum
glError
= glGetError();
GLMinSampleShading()
local
3499
GLenum
glError
= glGetError();
GLObjectLabel()
local
3512
GLenum
glError
= glGetError();
GLObjectPtrLabel()
local
3525
GLenum
glError
= glGetError();
GLPatchParameteri()
local
3558
GLenum
glError
= glGetError();
GLPauseTransformFeedback()
local
3576
GLenum
glError
= glGetError();
GLPixelStorei()
local
3587
GLenum
glError
= glGetError();
GLPolygonOffset()
local
3597
GLenum
glError
= glGetError();
GLPopDebugGroup()
local
3606
GLenum
glError
= glGetError();
GLPrimitiveBoundingBox()
local
3623
GLenum
glError
= glGetError();
GLProgramBinary()
local
3637
GLenum
glError
= glGetError();
GLProgramParameteri()
local
3649
GLenum
glError
= glGetError();
GLProgramUniform1f()
local
3663
GLenum
glError
= glGetError();
GLProgramUniform1fv()
local
3676
GLenum
glError
= glGetError();
GLProgramUniform1i()
local
3690
GLenum
glError
= glGetError();
GLProgramUniform1iv()
local
3703
GLenum
glError
= glGetError();
GLProgramUniform1ui()
local
3717
GLenum
glError
= glGetError();
GLProgramUniform1uiv()
local
3730
GLenum
glError
= glGetError();
GLProgramUniform2f()
local
3744
GLenum
glError
= glGetError();
GLProgramUniform2fv()
local
3757
GLenum
glError
= glGetError();
GLProgramUniform2i()
local
3771
GLenum
glError
= glGetError();
GLProgramUniform2iv()
local
3784
GLenum
glError
= glGetError();
GLProgramUniform2ui()
local
3798
GLenum
glError
= glGetError();
GLProgramUniform2uiv()
local
3811
GLenum
glError
= glGetError();
GLProgramUniform3f()
local
3825
GLenum
glError
= glGetError();
GLProgramUniform3fv()
local
3838
GLenum
glError
= glGetError();
GLProgramUniform3i()
local
3852
GLenum
glError
= glGetError();
GLProgramUniform3iv()
local
3865
GLenum
glError
= glGetError();
GLProgramUniform3ui()
local
3879
GLenum
glError
= glGetError();
GLProgramUniform3uiv()
local
3892
GLenum
glError
= glGetError();
GLProgramUniform4f()
local
3906
GLenum
glError
= glGetError();
GLProgramUniform4fv()
local
3919
GLenum
glError
= glGetError();
GLProgramUniform4i()
local
3933
GLenum
glError
= glGetError();
GLProgramUniform4iv()
local
3946
GLenum
glError
= glGetError();
GLProgramUniform4ui()
local
3960
GLenum
glError
= glGetError();
GLProgramUniform4uiv()
local
3974
GLenum
glError
= glGetError();
GLProgramUniformMatrix2fv()
local
3988
GLenum
glError
= glGetError();
GLProgramUniformMatrix2x3fv()
local
4002
GLenum
glError
= glGetError();
GLProgramUniformMatrix2x4fv()
local
4017
GLenum
glError
= glGetError();
GLProgramUniformMatrix3fv()
local
4031
GLenum
glError
= glGetError();
GLProgramUniformMatrix3x2fv()
local
4046
GLenum
glError
= glGetError();
GLProgramUniformMatrix3x4fv()
local
4061
GLenum
glError
= glGetError();
GLProgramUniformMatrix4fv()
local
4075
GLenum
glError
= glGetError();
GLProgramUniformMatrix4x2fv()
local
4090
GLenum
glError
= glGetError();
GLProgramUniformMatrix4x3fv()
local
4102
GLenum
glError
= glGetError();
GLPushDebugGroup()
local
4113
GLenum
glError
= glGetError();
GLReadBuffer()
local
4124
GLenum
glError
= glGetError();
GLReadnPixels()
local
4134
GLenum
glError
= glGetError();
GLReadPixels()
local
4146
GLenum
glError
= glGetError();
GLReleaseShaderCompiler()
local
4159
GLenum
glError
= glGetError();
GLRenderbufferStorage()
local
4172
GLenum
glError
= glGetError();
GLRenderbufferStorageMultisample()
local
4206
GLenum
glError
= glGetError();
GLResumeTransformFeedback()
local
4221
GLenum
glError
= glGetError();
GLSampleCoverage()
local
4230
GLenum
glError
= glGetError();
GLSampleMaski()
local
4241
GLenum
glError
= glGetError();
GLSamplerParameterf()
local
4256
GLenum
glError
= glGetError();
GLSamplerParameterfv()
local
4268
GLenum
glError
= glGetError();
GLSamplerParameteri()
local
4283
GLenum
glError
= glGetError();
GLSamplerParameterIiv()
local
4298
GLenum
glError
= glGetError();
GLSamplerParameterIuiv()
local
4313
GLenum
glError
= glGetError();
GLSamplerParameteriv()
local
4324
GLenum
glError
= glGetError();
GLScissor()
local
4336
GLenum
glError
= glGetError();
GLShaderBinary()
local
4347
GLenum
glError
= glGetError();
GLShaderSource()
local
4358
GLenum
glError
= glGetError();
GLStencilFunc()
local
4368
GLenum
glError
= glGetError();
GLStencilFuncSeparate()
local
4378
GLenum
glError
= glGetError();
GLStencilMask()
local
4388
GLenum
glError
= glGetError();
GLStencilMaskSeparate()
local
4398
GLenum
glError
= glGetError();
GLStencilOp()
local
4408
GLenum
glError
= glGetError();
GLStencilOpSeparate()
local
4424
GLenum
glError
= glGetError();
GLTexBuffer()
local
4442
GLenum
glError
= glGetError();
GLTexBufferRange()
local
4458
GLenum
glError
= glGetError();
GLTexImage2D()
local
4472
GLenum
glError
= glGetError();
GLTexImage3D()
local
4484
GLenum
glError
= glGetError();
GLTexParameterf()
local
4497
GLenum
glError
= glGetError();
GLTexParameterfv()
local
4509
GLenum
glError
= glGetError();
GLTexParameteri()
local
4522
GLenum
glError
= glGetError();
GLTexParameterIiv()
local
4535
GLenum
glError
= glGetError();
GLTexParameterIuiv()
local
4548
GLenum
glError
= glGetError();
GLTexParameteriv()
local
4561
GLenum
glError
= glGetError();
GLTexStorage2D()
local
4574
GLenum
glError
= glGetError();
GLTexStorage2DMultisample()
local
4587
GLenum
glError
= glGetError();
GLTexStorage3D()
local
4601
GLenum
glError
= glGetError();
GLTexStorage3DMultisample()
local
4617
GLenum
glError
= glGetError();
GLTexSubImage2D()
local
4633
GLenum
glError
= glGetError();
GLTexSubImage3D()
local
4648
GLenum
glError
= glGetError();
GLTransformFeedbackVaryings()
local
4663
GLenum
glError
= glGetError();
GLUniform1f()
local
4678
GLenum
glError
= glGetError();
GLUniform1fv()
local
4692
GLenum
glError
= glGetError();
GLUniform1i()
local
4707
GLenum
glError
= glGetError();
GLUniform1iv()
local
4721
GLenum
glError
= glGetError();
GLUniform1ui()
local
4736
GLenum
glError
= glGetError();
GLUniform1uiv()
local
4750
GLenum
glError
= glGetError();
GLUniform2f()
local
4765
GLenum
glError
= glGetError();
GLUniform2fv()
local
4779
GLenum
glError
= glGetError();
GLUniform2i()
local
4794
GLenum
glError
= glGetError();
GLUniform2iv()
local
4808
GLenum
glError
= glGetError();
GLUniform2ui()
local
4823
GLenum
glError
= glGetError();
GLUniform2uiv()
local
4837
GLenum
glError
= glGetError();
GLUniform3f()
local
4852
GLenum
glError
= glGetError();
GLUniform3fv()
local
4866
GLenum
glError
= glGetError();
GLUniform3i()
local
4881
GLenum
glError
= glGetError();
GLUniform3iv()
local
4895
GLenum
glError
= glGetError();
GLUniform3ui()
local
4910
GLenum
glError
= glGetError();
GLUniform3uiv()
local
4924
GLenum
glError
= glGetError();
GLUniform4f()
local
4939
GLenum
glError
= glGetError();
GLUniform4fv()
local
4953
GLenum
glError
= glGetError();
GLUniform4i()
local
4968
GLenum
glError
= glGetError();
GLUniform4iv()
local
4982
GLenum
glError
= glGetError();
GLUniform4ui()
local
4997
GLenum
glError
= glGetError();
GLUniform4uiv()
local
5010
GLenum
glError
= glGetError();
GLUniformBlockBinding()
local
5025
GLenum
glError
= glGetError();
GLUniformMatrix2fv()
local
5040
GLenum
glError
= glGetError();
GLUniformMatrix2x3fv()
local
5055
GLenum
glError
= glGetError();
GLUniformMatrix2x4fv()
local
5071
GLenum
glError
= glGetError();
GLUniformMatrix3fv()
local
5086
GLenum
glError
= glGetError();
GLUniformMatrix3x2fv()
local
5102
GLenum
glError
= glGetError();
GLUniformMatrix3x4fv()
local
5118
GLenum
glError
= glGetError();
GLUniformMatrix4fv()
local
5135
GLenum
glError
= glGetError();
GLUniformMatrix4x2fv()
local
5153
GLenum
glError
= glGetError();
GLUniformMatrix4x3fv()
local
5187
GLenum
glError
= glGetError();
GLUseProgram()
local
5202
GLenum
glError
= glGetError();
GLUseProgramStages()
local
5214
GLenum
glError
= glGetError();
GLValidateProgram()
local
5228
GLenum
glError
= glGetError();
GLValidateProgramPipeline()
local
5240
GLenum
glError
= glGetError();
GLVertexAttrib1f()
local
5255
GLenum
glError
= glGetError();
GLVertexAttrib1fv()
local
5269
GLenum
glError
= glGetError();
GLVertexAttrib2f()
local
5284
GLenum
glError
= glGetError();
GLVertexAttrib2fv()
local
5298
GLenum
glError
= glGetError();
GLVertexAttrib3f()
local
5313
GLenum
glError
= glGetError();
GLVertexAttrib3fv()
local
5327
GLenum
glError
= glGetError();
GLVertexAttrib4f()
local
5342
GLenum
glError
= glGetError();
GLVertexAttrib4fv()
local
5363
GLenum
glError
= glGetError();
GLVertexAttribBinding()
local
5385
GLenum
glError
= glGetError();
GLVertexAttribDivisor()
local
5405
GLenum
glError
= glGetError();
GLVertexAttribFormat()
local
5419
GLenum
glError
= glGetError();
GLVertexAttribI4i()
local
5434
GLenum
glError
= glGetError();
GLVertexAttribI4iv()
local
5448
GLenum
glError
= glGetError();
GLVertexAttribI4ui()
local
5463
GLenum
glError
= glGetError();
GLVertexAttribI4uiv()
local
5483
GLenum
glError
= glGetError();
GLVertexAttribIFormat()
local
5502
GLenum
glError
= glGetError();
GLVertexAttribIPointer()
local
5521
GLenum
glError
= glGetError();
GLVertexAttribPointer()
local
5541
GLenum
glError
= glGetError();
GLVertexBindingDivisor()
local
5552
GLenum
glError
= glGetError();
GLViewport()
local
5562
GLenum
glError
= glGetError();
GLWaitSync()
local
5579
GLenum
glError
= glGetError();
GLGetProgramPipelineInfoLog()
local
5589
GLenum
glError
= GL_NO_ERROR;
GLGetActiveUniform()
local
5614
GLenum
glError
= glGetError();
GLGetActiveUniformBlockiv()
local
5631
GLenum
glError
= glGetError();
GLGetActiveUniformBlockName()
local
5645
GLenum
glError
= glGetError();
GLGetActiveUniformsiv()
local
5659
GLenum
glError
= glGetError();
GLGetnUniformfv()
local
5672
GLenum
glError
= glGetError();
GLGetnUniformiv()
local
5685
GLenum
glError
= glGetError();
GLGetnUniformuiv()
local
[all...]
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