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Searched refs:eglContext (Results 1 - 3 of 3) sorted by relevance

/test/xts/acts/pcs/pcs_ndk/entry/src/main/cpp/
H A DopenglNdk.cpp29 static EGLContext eglContext = nullptr; variable
44 eglContext = eglCreateContext(eglDisplay, config, EGL_NO_CONTEXT, contextAttribs); in InitGLES()
45 eglMakeCurrent(eglDisplay, eglSurface, eglSurface, eglContext); in InitGLES()
50 eglDestroyContext(eglDisplay, eglContext); in DestroyGLES()
/test/xts/acts/graphic/graphicEGL/entry/src/main/cpp/
H A Deglndk.cpp41 EGLContext eglContext; member
72 myEGLWindow->eglContext = in createMyEglWindow()
74 NAPI_ASSERT(env, myEGLWindow->eglContext != EGL_NO_CONTEXT, "eglCreateContext error"); in createMyEglWindow()
76 myEGLWindow->eglContext); in createMyEglWindow()
92 myEGLWindow->eglContext = EGL_NO_CONTEXT; in destroyMyEglWindow()
1052 EGLContext eglContext = eglGetCurrentContext(); in EglGetCurrentContext() local
1053 NAPI_ASSERT(env, eglContext != EGL_NO_CONTEXT, "eglGetCurrentContext error"); in EglGetCurrentContext()
1203 EGLImage image = eglCreateImage(myEGLWindow.eglDisplay, myEGLWindow.eglContext, EGL_GL_TEXTURE_2D, in EglCreateImage()
1239 EGLImage image = eglCreateImage(myEGLWindow.eglDisplay, myEGLWindow.eglContext, EGL_GL_TEXTURE_2D, in EglDestroyImage()
/test/xts/acts/graphic/graphicGLES3/entry/src/main/cpp/
H A Dgles3ndk.cpp102 EGLContext eglContext; member
139 eglWindow->eglContext = eglCreateContext(eglWindow->eglDisPlay, config, EGL_NO_CONTEXT, contextAttribs); in initGLES()
140 if (eglWindow->eglContext == EGL_NO_CONTEXT) { in initGLES()
144 eglWindow->eglContext); in initGLES()
156 if (eglWindow->eglDisPlay != EGL_NO_DISPLAY && eglWindow->eglContext != EGL_NO_CONTEXT) { in destroyGLES()
157 eglDestroyContext(eglWindow->eglDisPlay, eglWindow->eglContext); in destroyGLES()
165 eglWindow->eglContext = EGL_NO_CONTEXT; in destroyGLES()

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