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Searched refs:brightness (Results 1 - 6 of 6) sorted by relevance

/test/xts/acts/arkui/ace_c_arkui_test/entry/src/main/cpp/list/
H A Dlist_brightness_test.cpp23 float brightness = PARAM_0; in TestListBrightness001() local
24 ArkUI_NumberValue value[] = {{.f32 = brightness}}; in TestListBrightness001()
28 ASSERT_EQ(nodeAPI->getAttribute(list, NODE_BRIGHTNESS)->value[PARAM_0].f32, brightness); in TestListBrightness001()
35 float brightness = PARAM_2; in TestListBrightness002() local
36 ArkUI_NumberValue value[] = {{.f32 = brightness}}; in TestListBrightness002()
40 ASSERT_EQ(nodeAPI->getAttribute(list, NODE_BRIGHTNESS)->value[PARAM_0].f32, brightness); in TestListBrightness002()
47 float brightness = PARAM_NEGATIVE_1; in TestListBrightness003() local
48 ArkUI_NumberValue value[] = {{.f32 = brightness}}; in TestListBrightness003()
52 ASSERT_NE(nodeAPI->getAttribute(list, NODE_BRIGHTNESS)->value[PARAM_0].f32, brightness); in TestListBrightness003()
59 float brightness in TestListBrightness004() local
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/test/xts/acts/arkui/ace_c_arkui_test/entry/src/main/cpp/listitem/
H A Dlistitem_brightness_test.cpp23 float brightness = PARAM_0; in TestListItemBrightness001() local
24 ArkUI_NumberValue value[] = {{.f32 = brightness}}; in TestListItemBrightness001()
28 ASSERT_EQ(nodeAPI->getAttribute(listItem, NODE_BRIGHTNESS)->value[PARAM_0].f32, brightness); in TestListItemBrightness001()
35 float brightness = PARAM_2; in TestListItemBrightness002() local
36 ArkUI_NumberValue value[] = {{.f32 = brightness}}; in TestListItemBrightness002()
40 ASSERT_EQ(nodeAPI->getAttribute(listItem, NODE_BRIGHTNESS)->value[PARAM_0].f32, brightness); in TestListItemBrightness002()
47 float brightness = PARAM_NEGATIVE_1; in TestListItemBrightness003() local
48 ArkUI_NumberValue value[] = {{.f32 = brightness}}; in TestListItemBrightness003()
52 ASSERT_NE(nodeAPI->getAttribute(listItem, NODE_BRIGHTNESS)->value[PARAM_0].f32, brightness); in TestListItemBrightness003()
59 float brightness in TestListItemBrightness004() local
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/test/xts/acts/graphic/graphicnapitest/
H A DNativeWindowTest.cpp480 float brightness = 0.8; in HWTEST_F() local
481 ASSERT_EQ(OH_NativeWindow_NativeWindowHandleOpt(nativeWindow, code, brightness), NATIVE_ERROR_OK); in HWTEST_F()
484 brightness = 0.5; in HWTEST_F()
485 ASSERT_EQ(OH_NativeWindow_NativeWindowHandleOpt(nativeWindow, code, brightness), NATIVE_ERROR_OK); in HWTEST_F()
491 brightness = 1.8; in HWTEST_F()
492 ASSERT_EQ(OH_NativeWindow_NativeWindowHandleOpt(nativeWindow, code, brightness), NATIVE_ERROR_OK); in HWTEST_F()
494 brightness = -0.5; in HWTEST_F()
495 ASSERT_EQ(OH_NativeWindow_NativeWindowHandleOpt(nativeWindow, code, brightness), NATIVE_ERROR_OK); in HWTEST_F()
497 brightness = 0.5; in HWTEST_F()
498 ASSERT_EQ(OH_NativeWindow_NativeWindowHandleOpt(nativeWindow, code, brightness), NATIVE_ERROR_O in HWTEST_F()
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/test/xts/acts/graphic/graphicGLES3/entry/src/main/cpp/
H A Dgles3ndk.cpp3661 GLfloat brightness[POINT_LIGHT_COUNT] = {CLEAR_10, CLEAR_10, CLEAR_10, CLEAR_10}; in GLProgramUniform1fv() local
3662 glProgramUniform1fv(programObject, uniformLocation, POINT_LIGHT_COUNT, brightness); in GLProgramUniform1fv()
3688 GLint brightness[POINT_LIGHT_COUNT] = {COUNT_NUM, COUNT_NUM, COUNT_NUM, COUNT_NUM}; in GLProgramUniform1iv() local
3689 glProgramUniform1iv(programObject, uniformLocation, POINT_LIGHT_COUNT, brightness); in GLProgramUniform1iv()
3715 GLuint brightness[POINT_LIGHT_COUNT] = {COUNT_NUM, COUNT_NUM, COUNT_NUM, COUNT_NUM}; in GLProgramUniform1uiv() local
3716 glProgramUniform1uiv(programObject, uniformLocation, POINT_LIGHT_COUNT, brightness); in GLProgramUniform1uiv()
3742 GLfloat brightness[POINT_LIGHT_COUNT] = {CLEAR_10, CLEAR_10, CLEAR_10, CLEAR_10}; in GLProgramUniform2fv() local
3743 glProgramUniform2fv(programObject, uniformLocation, POINT_LIGHT_COUNT, brightness); in GLProgramUniform2fv()
3769 GLint brightness[POINT_LIGHT_COUNT] = {COUNT_NUM, COUNT_NUM, COUNT_NUM, COUNT_NUM}; in GLProgramUniform2iv() local
3770 glProgramUniform2iv(programObject, uniformLocation, POINT_LIGHT_COUNT, brightness); in GLProgramUniform2iv()
3796 GLuint brightness[POINT_LIGHT_COUNT] = {COUNT_NUM, COUNT_NUM, COUNT_NUM, COUNT_NUM}; GLProgramUniform2uiv() local
3823 GLfloat brightness[POINT_LIGHT_COUNT] = {CLEAR_10, CLEAR_10, CLEAR_10, CLEAR_10}; GLProgramUniform3fv() local
3850 GLint brightness[POINT_LIGHT_COUNT] = {COUNT_NUM, COUNT_NUM, COUNT_NUM, COUNT_NUM}; GLProgramUniform3iv() local
3877 GLuint brightness[POINT_LIGHT_COUNT] = {COUNT_NUM, COUNT_NUM, COUNT_NUM, COUNT_NUM}; GLProgramUniform3uiv() local
3904 GLfloat brightness[POINT_LIGHT_COUNT] = {CLEAR_10, CLEAR_10, CLEAR_10, CLEAR_10}; GLProgramUniform4fv() local
3931 GLint brightness[POINT_LIGHT_COUNT] = {COUNT_NUM, COUNT_NUM, COUNT_NUM, COUNT_NUM}; GLProgramUniform4iv() local
3958 GLuint brightness[POINT_LIGHT_COUNT] = {COUNT_NUM, COUNT_NUM, COUNT_NUM, COUNT_NUM}; GLProgramUniform4uiv() local
4676 GLfloat brightness[POINT_LIGHT_COUNT] = {0.8f, 0.2f, 0.6f, 0.4f}; GLUniform1fv() local
4705 GLint brightness[POINT_LIGHT_COUNT] = {0, 0, 0, 0}; GLUniform1iv() local
4734 GLuint brightness[POINT_LIGHT_COUNT] = {0, 0, 0, 0}; GLUniform1uiv() local
4763 GLfloat brightness[POINT_LIGHT_COUNT] = {0.8f, 0.2f, 0.6f, 0.4f}; GLUniform2fv() local
4792 GLint brightness[POINT_LIGHT_COUNT] = {0, 0, 0, 0}; GLUniform2iv() local
4821 GLuint brightness[POINT_LIGHT_COUNT] = {0, 0, 0, 0}; GLUniform2uiv() local
4850 GLfloat brightness[POINT_LIGHT_COUNT] = {0.8f, 0.2f, 0.6f, 0.4f}; GLUniform3fv() local
4879 GLint brightness[POINT_LIGHT_COUNT] = {0, 0, 0, 0}; GLUniform3iv() local
4908 GLuint brightness[POINT_LIGHT_COUNT] = {0, 0, 0, 0}; GLUniform3uiv() local
4937 GLfloat brightness[POINT_LIGHT_COUNT] = {0.8f, 0.2f, 0.6f, 0.4f}; GLUniform4fv() local
4966 GLint brightness[POINT_LIGHT_COUNT] = {0, 0, 0, 0}; GLUniform4iv() local
4995 GLuint brightness[POINT_LIGHT_COUNT] = {0, 0, 0, 0}; GLUniform4uiv() local
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/test/xts/acts/graphic/nativewindow/entry/src/main/cpp/
H A Dnativewindow2.cpp691 int32_t brightness; in testNativeWindowNativeWindowHandleOptSetHdrWhitePointBrightnessNormal() local
695 int32_t flag = OH_NativeWindow_NativeWindowHandleOpt(nativeWindow, SET_HDR_WHITE_POINT_BRIGHTNESS, brightness); in testNativeWindowNativeWindowHandleOptSetHdrWhitePointBrightnessNormal()
715 int32_t brightness; in testNativeWindowNativeWindowHandleOptSetHdrWhitePointBrightnessAbnormal() local
719 int32_t flag = OH_NativeWindow_NativeWindowHandleOpt(nativeWindow, SET_HDR_WHITE_POINT_BRIGHTNESS, brightness); in testNativeWindowNativeWindowHandleOptSetHdrWhitePointBrightnessAbnormal()
748 int32_t brightness; in testNativeWindowNativeWindowHandleOptSetSdrWhitePointBrightnessNormal() local
752 int32_t flag = OH_NativeWindow_NativeWindowHandleOpt(nativeWindow, SET_SDR_WHITE_POINT_BRIGHTNESS, brightness); in testNativeWindowNativeWindowHandleOptSetSdrWhitePointBrightnessNormal()
772 int32_t brightness; in testNativeWindowNativeWindowHandleOptSetSdrWhitePointBrightnessAbnormal() local
776 int32_t flag = OH_NativeWindow_NativeWindowHandleOpt(nativeWindow, SET_SDR_WHITE_POINT_BRIGHTNESS, brightness); in testNativeWindowNativeWindowHandleOptSetSdrWhitePointBrightnessAbnormal()
/test/xts/acts/arkui/ace_c_arkui_test/entry/src/main/cpp/Dialog/
H A Darkoala_api.h1439 void (*setBrightness)(ArkUINodeHandle node, ArkUI_Float64 brightness);
1599 ArkUI_Float32 brightness, ArkUI_Uint32 color, ArkUI_Int32 adaptiveColor, const ArkUI_Float32* blurValues,

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