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Searched
refs:_image
(Results
1 - 3
of
3
) sorted by relevance
/test/xts/acts/graphic/nativewindow/entry/src/main/cpp/
H
A
D
nativewindow1.cpp
71
auto
_image
= OH_NativeImage_Create(textureId, GL_TEXTURE_2D);
in InitNativeWindow()
local
72
result1.image =
_image
;
in InitNativeWindow()
73
OHNativeWindow *_nativeWindow = OH_NativeImage_AcquireNativeWindow(
_image
);
in InitNativeWindow()
138
auto
_image
= OH_NativeImage_Create(textureId, GL_TEXTURE_2D);
in testNativeWindowCreateNativeWindowFromSurfaceIdNullptr()
local
139
auto _nativeWindow = OH_NativeImage_AcquireNativeWindow(
_image
);
in testNativeWindowCreateNativeWindowFromSurfaceIdNullptr()
148
OH_NativeImage_Destroy(&
_image
);
in testNativeWindowCreateNativeWindowFromSurfaceIdNullptr()
162
auto
_image
= OH_NativeImage_Create(textureId, GL_TEXTURE_2D);
in testNativeWindowCreateNativeWindowFromSurfaceIdNormal()
local
163
auto _nativeWindow = OH_NativeImage_AcquireNativeWindow(
_image
);
in testNativeWindowCreateNativeWindowFromSurfaceIdNormal()
185
OH_NativeImage_Destroy(&
_image
);
in testNativeWindowCreateNativeWindowFromSurfaceIdNormal()
200
auto
_image
in testNativeWindowCreateNativeWindowFromSurfaceIdSurfaceId()
local
668
auto
_image
= OH_NativeImage_Create(textureId, GL_TEXTURE_2D);
testNativeWindowWRParcelNormal()
local
704
auto
_image
= OH_NativeImage_Create(textureId, GL_TEXTURE_2D);
testNativeWindowWriteToParcelAbNormal()
local
[all...]
H
A
D
nativewindow2.cpp
85
auto
_image
= OH_NativeImage_Create(textureId, GL_TEXTURE_2D);
in InitNativeWindow()
local
86
result1.image =
_image
;
in InitNativeWindow()
87
OHNativeWindow *_nativeWindow = OH_NativeImage_AcquireNativeWindow(
_image
);
in InitNativeWindow()
/test/xts/acts/graphic/nativebuffer/entry/src/main/cpp/
H
A
D
nativebuffer.cpp
439
auto
_image
= OH_NativeImage_Create(textureId, GL_TEXTURE_2D);
in OHNativeBufferFromNativeWindowBufferNullptr()
local
440
OHNativeWindow *nativeWindow = OH_NativeImage_AcquireNativeWindow(
_image
);
in OHNativeBufferFromNativeWindowBufferNullptr()
456
OH_NativeImage_Destroy(&
_image
);
in OHNativeBufferFromNativeWindowBufferNullptr()
471
auto
_image
= OH_NativeImage_Create(textureId, GL_TEXTURE_2D);
in OHNativeBufferFromNativeWindowBufferNormal()
local
472
OHNativeWindow *nativeWindow = OH_NativeImage_AcquireNativeWindow(
_image
);
in OHNativeBufferFromNativeWindowBufferNormal()
499
OH_NativeImage_Destroy(&
_image
);
in OHNativeBufferFromNativeWindowBufferNormal()
Completed in 9 milliseconds