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Help
Searched
refs:SceneDelegate
(Results
1 - 4
of
4
) sorted by relevance
/test/ostest/wukong/component_event/src/
H
A
D
scene_delegate.cpp
33
SceneDelegate
::
SceneDelegate
()
in SceneDelegate()
function in OHOS::WuKong::SceneDelegate
36
SceneDelegate
::~
SceneDelegate
()
in ~SceneDelegate()
40
ErrCode
SceneDelegate
::GetCurrentComponentInfo(std::shared_ptr<ComponentTree> componentinfo,
in GetCurrentComponentInfo()
79
ErrCode
SceneDelegate
::ChooseScene(bool isRandom)
in ChooseScene()
149
ErrCode
SceneDelegate
::CompareComponentInfos(std::shared_ptr<ComponentTree> &newcomponentinfo,
in CompareComponentInfos()
196
ErrCode
SceneDelegate
::SetAvailableComponentList(std::shared_ptr<ComponentTree> componentinfo, bool isRandom)
in SetAvailableComponentList()
226
uint32_t
SceneDelegate
::FindSame(const std::vector<std::shared_ptr<ComponentTree>> &newcomponentlist,
in FindSame()
240
ErrCode
SceneDelegate
[all...]
/test/ostest/wukong/component_event/include/
H
A
D
scene_delegate.h
25
class
SceneDelegate
: public DelayedSingleton<
SceneDelegate
> {
class
27
SceneDelegate
();
28
~
SceneDelegate
();
/test/ostest/wukong/shell_command/src/
H
A
D
wukong_main.cpp
44
SceneDelegate
::DestroyInstance();
in FreeSingtion()
/test/ostest/wukong/input_factory/src/
H
A
D
component_input.cpp
215
auto delegate =
SceneDelegate
::GetInstance();
in OrderInput()
274
auto delegate =
SceneDelegate
::GetInstance();
in RandomInput()
Completed in 3 milliseconds