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/test/xts/acts/graphic/graphicGLES3/entry/src/main/cpp/
H A Dgles3ndk.cpp68 #define MATRIX_4 4 macro
3972 GLfloat matrix[MATRIX_4] = {CLEAR_10, CLEAR_00, CLEAR_00, CLEAR_10}; in GLProgramUniformMatrix2fv()
4121 GLubyte *pixelData = new GLubyte[MATRIX_4 * MATRIX_4 * MATRIX_4]; in GLReadnPixels()
4122 glReadnPixels(INT_INIT_VAL, INT_INIT_VAL, MATRIX_4, MATRIX_4, GL_RGBA, GL_UNSIGNED_BYTE, in GLReadnPixels()
4123 MATRIX_4 * MATRIX_4 * MATRIX_4, pixelDat in GLReadnPixels()
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