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Searched refs:INPUTTYPE_TOUCHINPUT (Results 1 - 8 of 8) sorted by relevance

/test/ostest/wukong/input_factory/src/
H A Dtouch_input.cpp27 multimodeInputMsg->inputType_ = INPUTTYPE_TOUCHINPUT; in TouchInput()
83 return INPUTTYPE_TOUCHINPUT; in GetInputInfo()
H A Dinput_factory.cpp34 case INPUTTYPE_TOUCHINPUT: { in GetInputAction()
/test/ostest/wukong/report/src/
H A Dinput_info.cpp25 case INPUTTYPE_TOUCHINPUT: in InputTypeToString()
/test/ostest/wukong/input_factory/include/
H A Dinput_action.h31 INPUTTYPE_TOUCHINPUT, // input touch event enumerator
/test/ostest/wukong/report/include/
H A Dinput_msg_object.h62 case INPUTTYPE_TOUCHINPUT: in GetInputType()
/test/ostest/wukong/test_flow/src/
H A Drandom_test_flow.cpp90 10, // INPUTTYPE_TOUCHINPUT, input touch event
106 {'t', INPUTTYPE_TOUCHINPUT}, // input touch event
198 // if the sumPercent less than 100%, add INPUTTYPE_TOUCHINPUT to random algorithm. in InitEventPercent()
200 eventList_.push_back(INPUTTYPE_TOUCHINPUT); in InitEventPercent()
447 if (eventTypeId == INPUTTYPE_TOUCHINPUT || eventTypeId == INPUTTYPE_ELEMENTINPUT) { in ProtectRightAbility()
H A Dfocus_test_flow.cpp89 10, // INPUTTYPE_TOUCHINPUT, input touch event
105 {'t', INPUTTYPE_TOUCHINPUT}, // input touch event
186 // if the sumPercent less than 100%, add INPUTTYPE_TOUCHINPUT to random algorithm. in InitEventPercent()
188 eventList_.push_back(INPUTTYPE_TOUCHINPUT); in InitEventPercent()
H A Dspecial_test_flow.cpp249 iputType = INPUTTYPE_TOUCHINPUT; in DistrbuteInputType()

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