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Searched refs:INIT_HEIGHT (Results 1 - 3 of 3) sorted by relevance

/test/xts/acts/pcs/pcs_ndk/entry/src/main/cpp/
H A DopenglNdk.cpp25 #define INIT_HEIGHT 800 macro
41 const EGLint surfaceAttribs[] = {EGL_WIDTH, INIT_WIDTH, EGL_HEIGHT, INIT_HEIGHT, EGL_NONE}; in InitGLES()
/test/xts/acts/graphic/graphicEGL/entry/src/main/cpp/
H A Deglndk.cpp30 #define INIT_HEIGHT 0x08 macro
66 const EGLint surfaceAttribs[] = {EGL_WIDTH, INIT_WIDTH, EGL_HEIGHT, INIT_HEIGHT, in createMyEglWindow()
844 const EGLint surfaceAttribs[] = {EGL_WIDTH, INIT_WIDTH, EGL_HEIGHT, INIT_HEIGHT, in EglBindTexImage()
882 const EGLint surfaceAttribs[] = {EGL_WIDTH, INIT_WIDTH, EGL_HEIGHT, INIT_HEIGHT, in EglReleaseTexImage()
1200 glTexImage2D(GL_TEXTURE_2D, 0x00, GL_RGBA, INIT_WIDTH, INIT_HEIGHT, 0x00, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); in EglCreateImage()
1236 glTexImage2D(GL_TEXTURE_2D, 0x00, GL_RGBA, INIT_WIDTH, INIT_HEIGHT, 0x00, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); in EglDestroyImage()
/test/xts/acts/graphic/graphicGLES3/entry/src/main/cpp/
H A Dgles3ndk.cpp54 #define INIT_HEIGHT 800 macro
132 INIT_HEIGHT, EGL_TEXTURE_FORMAT, EGL_TEXTURE_RGBA, in initGLES()
237 const EGLint surfaceAttribs[] = {EGL_WIDTH, INIT_WIDTH, EGL_HEIGHT, INIT_HEIGHT, EGL_NONE}; in initGLES()
494 glTexStorage2D(GL_TEXTURE_2D, RGB_SIZE, GL_RGBA8, INIT_WIDTH, INIT_HEIGHT); in GLBindImageTexture()
749 glTexImage2D(GL_TEXTURE_2D, INT_INIT_VAL, GL_RGBA, INIT_WIDTH, INIT_HEIGHT, INT_INIT_VAL, GL_RGBA, GL_UNSIGNED_BYTE, in GLBlitFramebuffer()
753 glBlitFramebuffer(INT_INIT_VAL, INT_INIT_VAL, INIT_WIDTH, INIT_HEIGHT, INT_INIT_VAL, INT_INIT_VAL, INIT_WIDTH, in GLBlitFramebuffer()
754 INIT_HEIGHT, GL_COLOR_BUFFER_BIT, GL_LINEAR); in GLBlitFramebuffer()
1870 glFramebufferParameteri(GL_FRAMEBUFFER, GL_FRAMEBUFFER_DEFAULT_WIDTH, INIT_HEIGHT); in GLFramebufferParameteri()
1886 glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH_COMPONENT16, INIT_HEIGHT, INIT_WIDTH); in GLFramebufferRenderbuffer()
1910 glTexImage2D(GL_TEXTURE_2D, INT_INIT_VAL, GL_RGB, INIT_HEIGHT, INIT_WIDT in GLFramebufferTexture()
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