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Searched refs:CREAT_ERROR (Results 1 - 1 of 1) sorted by relevance

/test/xts/acts/graphic/graphicGLES3/entry/src/main/cpp/
H A Dgles3ndk.cpp37 #define CREAT_ERROR 0 macro
266 if (CREAT_ERROR == shader) { in esLoadShader()
267 return CREAT_ERROR; in esLoadShader()
477 if (CREAT_ERROR != glCheckFramebufferStatus(GL_FRAMEBUFFER)) { in GLBindFramebuffer()
801 if (CREAT_ERROR != glCheckFramebufferStatus(GL_FRAMEBUFFER)) { in GLCheckFramebufferStatus()
1154 if (CREAT_ERROR != programObject) { in GLCreateProgram()
1169 if (CREAT_ERROR != shader) { in GLCreateShader()
1184 if (CREAT_ERROR == shader) { in GLCreateShaderProgramv()

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