/kernel/linux/linux-6.6/drivers/gpu/drm/vmwgfx/ |
H A D | vmwgfx_binding.h | 98 * @shader_slot: Device data used to reconstruct binding command. 102 SVGA3dShaderType shader_slot; member 109 * @shader_slot: Device data used to reconstruct binding command. 116 SVGA3dShaderType shader_slot; member 126 * @shader_slot: Device data used to reconstruct binding command. 131 SVGA3dShaderType shader_slot; member 219 u32 shader_slot, u32 slot); 221 u32 shader_slot, u32 slot, u32 offsetInBytes);
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H A D | vmwgfx_binding.c | 143 * @offsets: array[shader_slot] of offsets to the array[slot] 298 * @shader_slot: The shader slot of the binding. If none, then set to 0. 303 enum vmw_ctx_binding_type bt, u32 shader_slot, u32 slot) in vmw_binding_loc() 306 size_t offset = b->offsets[shader_slot] + b->size*slot; in vmw_binding_loc() 333 * @shader_slot: The shader slot of the binding. 341 u32 shader_slot, u32 slot) in vmw_binding_add() 344 vmw_binding_loc(cbs, bi->bt, shader_slot, slot); in vmw_binding_add() 360 * @shader_slot: The shader slot of the binding. 368 u32 shader_slot, u32 slot, u32 offsetInBytes) in vmw_binding_cb_offset_update() 371 vmw_binding_loc(cbs, vmw_ctx_binding_cb, shader_slot, slo in vmw_binding_cb_offset_update() 302 vmw_binding_loc(struct vmw_ctx_binding_state *cbs, enum vmw_ctx_binding_type bt, u32 shader_slot, u32 slot) vmw_binding_loc() argument 339 vmw_binding_add(struct vmw_ctx_binding_state *cbs, const struct vmw_ctx_bindinfo *bi, u32 shader_slot, u32 slot) vmw_binding_add() argument 367 vmw_binding_cb_offset_update(struct vmw_ctx_binding_state *cbs, u32 shader_slot, u32 slot, u32 offsetInBytes) vmw_binding_cb_offset_update() argument 815 vmw_emit_set_sr(struct vmw_ctx_binding_state *cbs, int shader_slot) vmw_emit_set_sr() argument [all...] |
H A D | vmwgfx_execbuf.c | 771 * @shader_slot: The shader slot to user for the bindings. 779 uint32 shader_slot, in vmw_view_bindings_add() 804 binding.shader_slot = shader_slot; in vmw_view_bindings_add() 807 shader_slot, binding.slot); in vmw_view_bindings_add() 2053 binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN; in vmw_cmd_set_shader() 2054 vmw_binding_add(ctx_info->staged, &binding.bi, binding.shader_slot, 0); in vmw_cmd_set_shader() 2147 binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN; in vmw_cmd_dx_set_single_constant_buffer() 2152 vmw_binding_add(ctx_node->staged, &binding.bi, binding.shader_slot, in vmw_cmd_dx_set_single_constant_buffer() 2174 u32 shader_slot; in vmw_cmd_dx_set_constant_buffer_offset() local 776 vmw_view_bindings_add(struct vmw_sw_context *sw_context, enum vmw_view_type view_type, enum vmw_ctx_binding_type binding_type, uint32 shader_slot, uint32 view_ids[], u32 num_views, u32 first_slot) vmw_view_bindings_add() argument [all...] |
/kernel/linux/linux-5.10/drivers/gpu/drm/vmwgfx/ |
H A D | vmwgfx_binding.h | 98 * @shader_slot: Device data used to reconstruct binding command. 102 SVGA3dShaderType shader_slot; member 109 * @shader_slot: Device data used to reconstruct binding command. 116 SVGA3dShaderType shader_slot; member 126 * @shader_slot: Device data used to reconstruct binding command. 131 SVGA3dShaderType shader_slot; member 219 u32 shader_slot, u32 slot);
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H A D | vmwgfx_binding.c | 143 * @offsets: array[shader_slot] of offsets to the array[slot] 298 * @shader_slot: The shader slot of the binding. If none, then set to 0. 303 enum vmw_ctx_binding_type bt, u32 shader_slot, u32 slot) in vmw_binding_loc() 306 size_t offset = b->offsets[shader_slot] + b->size*slot; in vmw_binding_loc() 339 u32 shader_slot, u32 slot) in vmw_binding_add() 342 vmw_binding_loc(cbs, bi->bt, shader_slot, slot); in vmw_binding_add() 565 cmd->body.type = binding->shader_slot + SVGA3D_SHADERTYPE_MIN; in vmw_binding_scrub_shader() 666 cmd->body.type = binding->shader_slot + SVGA3D_SHADERTYPE_MIN; in vmw_binding_scrub_dx_shader() 696 cmd->body.type = binding->shader_slot + SVGA3D_SHADERTYPE_MIN; in vmw_binding_scrub_cb() 794 int shader_slot) in vmw_emit_set_sr() 302 vmw_binding_loc(struct vmw_ctx_binding_state *cbs, enum vmw_ctx_binding_type bt, u32 shader_slot, u32 slot) vmw_binding_loc() argument 337 vmw_binding_add(struct vmw_ctx_binding_state *cbs, const struct vmw_ctx_bindinfo *bi, u32 shader_slot, u32 slot) vmw_binding_add() argument 793 vmw_emit_set_sr(struct vmw_ctx_binding_state *cbs, int shader_slot) vmw_emit_set_sr() argument [all...] |
H A D | vmwgfx_execbuf.c | 780 * @shader_slot: The shader slot to user for the bindings. 788 uint32 shader_slot, in vmw_view_bindings_add() 813 binding.shader_slot = shader_slot; in vmw_view_bindings_add() 816 shader_slot, binding.slot); in vmw_view_bindings_add() 2056 binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN; in vmw_cmd_set_shader() 2057 vmw_binding_add(ctx_info->staged, &binding.bi, binding.shader_slot, 0); in vmw_cmd_set_shader() 2150 binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN; in vmw_cmd_dx_set_single_constant_buffer() 2155 vmw_binding_add(ctx_node->staged, &binding.bi, binding.shader_slot, in vmw_cmd_dx_set_single_constant_buffer() 2237 binding.shader_slot in vmw_cmd_dx_set_shader() 785 vmw_view_bindings_add(struct vmw_sw_context *sw_context, enum vmw_view_type view_type, enum vmw_ctx_binding_type binding_type, uint32 shader_slot, uint32 view_ids[], u32 num_views, u32 first_slot) vmw_view_bindings_add() argument [all...] |