Searched refs:BA0_JSPT (Results 1 - 6 of 6) sorted by relevance
/kernel/linux/linux-5.10/sound/pci/ |
H A D | cs4281.c | 265 #define BA0_JSPT 0x0480 /* Joystick poll/trigger */ macro 1171 snd_cs4281_pokeBA0(chip, BA0_JSPT, 0xff); in snd_cs4281_gameport_trigger() 1180 return snd_cs4281_peekBA0(chip, BA0_JSPT); in snd_cs4281_gameport_read() 1195 jst = snd_cs4281_peekBA0(chip, BA0_JSPT); in snd_cs4281_gameport_cooked_read()
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/kernel/linux/linux-6.6/sound/pci/ |
H A D | cs4281.c | 264 #define BA0_JSPT 0x0480 /* Joystick poll/trigger */ macro 1175 snd_cs4281_pokeBA0(chip, BA0_JSPT, 0xff); in snd_cs4281_gameport_trigger() 1184 return snd_cs4281_peekBA0(chip, BA0_JSPT); in snd_cs4281_gameport_read() 1199 jst = snd_cs4281_peekBA0(chip, BA0_JSPT); in snd_cs4281_gameport_cooked_read()
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/kernel/linux/linux-5.10/sound/pci/cs46xx/ |
H A D | cs46xx_lib.c | 2711 snd_cs46xx_pokeBA0(chip, BA0_JSPT, 0xFF); //outb(gameport->io, 0xFF); in snd_cs46xx_gameport_trigger() 2720 return snd_cs46xx_peekBA0(chip, BA0_JSPT); //inb(gameport->io); in snd_cs46xx_gameport_read() 2733 jst = snd_cs46xx_peekBA0(chip, BA0_JSPT); in snd_cs46xx_gameport_cooked_read()
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H A D | cs46xx.h | 84 #define BA0_JSPT 0x00000480 macro
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/kernel/linux/linux-6.6/sound/pci/cs46xx/ |
H A D | cs46xx_lib.c | 2697 snd_cs46xx_pokeBA0(chip, BA0_JSPT, 0xFF); //outb(gameport->io, 0xFF); in snd_cs46xx_gameport_trigger() 2706 return snd_cs46xx_peekBA0(chip, BA0_JSPT); //inb(gameport->io); in snd_cs46xx_gameport_read() 2719 jst = snd_cs46xx_peekBA0(chip, BA0_JSPT); in snd_cs46xx_gameport_cooked_read()
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H A D | cs46xx.h | 84 #define BA0_JSPT 0x00000480 macro
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