Searched refs:BA0_JSCTL (Results 1 - 6 of 6) sorted by relevance
/kernel/linux/linux-5.10/sound/pci/ |
H A D | cs4281.c | 266 #define BA0_JSCTL 0x0484 /* Joystick control */ macro 1248 snd_cs4281_pokeBA0(chip, BA0_JSCTL, JSCTL_SP_MEDIUM_SLOW); in snd_cs4281_create_gameport() 1943 BA0_JSCTL,
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/kernel/linux/linux-6.6/sound/pci/ |
H A D | cs4281.c | 265 #define BA0_JSCTL 0x0484 /* Joystick control */ macro 1252 snd_cs4281_pokeBA0(chip, BA0_JSCTL, JSCTL_SP_MEDIUM_SLOW); in snd_cs4281_create_gameport() 1903 BA0_JSCTL,
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/kernel/linux/linux-5.10/sound/pci/cs46xx/ |
H A D | cs46xx.h | 85 #define BA0_JSCTL 0x00000484 macro
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H A D | cs46xx_lib.c | 2782 snd_cs46xx_pokeBA0(chip, BA0_JSCTL, JSCTL_SP_MEDIUM_SLOW); in snd_cs46xx_gameport()
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/kernel/linux/linux-6.6/sound/pci/cs46xx/ |
H A D | cs46xx.h | 85 #define BA0_JSCTL 0x00000484 macro
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H A D | cs46xx_lib.c | 2768 snd_cs46xx_pokeBA0(chip, BA0_JSCTL, JSCTL_SP_MEDIUM_SLOW); in snd_cs46xx_gameport()
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