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Searched refs:SPLAY_ROOT (Results 1 - 1 of 1) sorted by relevance

/interface/sdk_c/third_party/libuv/include/uv/
H A Dtree.h84 #define SPLAY_ROOT(head) (head)->sph_root macro
85 #define SPLAY_EMPTY(head) (SPLAY_ROOT(head) == NULL)
157 return (SPLAY_ROOT(head)); \

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