Searched refs:SPLAY_LEFT (Results 1 - 1 of 1) sorted by relevance
/interface/sdk_c/third_party/libuv/include/uv/ |
H A D | tree.h | 82 #define SPLAY_LEFT(elm, field) (elm)->field.spe_left macro 89 SPLAY_LEFT((head)->sph_root, field) = SPLAY_RIGHT(tmp, field); \ 95 SPLAY_RIGHT((head)->sph_root, field) = SPLAY_LEFT(tmp, field); \ 96 SPLAY_LEFT(tmp, field) = (head)->sph_root; \ 101 SPLAY_LEFT(tmp, field) = (head)->sph_root; \ 103 (head)->sph_root = SPLAY_LEFT((head)->sph_root, field); \ 113 SPLAY_RIGHT(left, field) = SPLAY_LEFT((head)->sph_root, field); \ 114 SPLAY_LEFT(right, field) = SPLAY_RIGHT((head)->sph_root, field); \ 115 SPLAY_LEFT((head)->sph_root, field) = SPLAY_RIGHT(node, field); \ 116 SPLAY_RIGHT((head)->sph_root, field) = SPLAY_LEFT(nod [all...] |
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