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Searched refs:SPLAY_EMPTY (Results 1 - 1 of 1) sorted by relevance

/interface/sdk_c/third_party/libuv/include/uv/
H A Dtree.h85 #define SPLAY_EMPTY(head) (SPLAY_ROOT(head) == NULL) macro
131 if (SPLAY_EMPTY(head)) \
167 if (SPLAY_EMPTY(head)) { \
192 if (SPLAY_EMPTY(head)) \
287 #define SPLAY_MIN(name, x) (SPLAY_EMPTY(x) ? NULL \
289 #define SPLAY_MAX(name, x) (SPLAY_EMPTY(x) ? NULL \

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