Searched refs:SPLAY_ASSEMBLE (Results 1 - 1 of 1) sorted by relevance
/interface/sdk_c/third_party/libuv/include/uv/ |
H A D | tree.h | 112 #define SPLAY_ASSEMBLE(head, node, left, right, field) do { \ macro 241 SPLAY_ASSEMBLE(head, &__node, __left, __right, field); \ 277 SPLAY_ASSEMBLE(head, &__node, __left, __right, field); \
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