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Searched refs:ConnectToServer (Results 1 - 6 of 6) sorted by relevance

/ide/tools/previewer/test/mock/util/
H A DMockLocalSocket.cpp23 bool LocalSocket::ConnectToServer(std::string name, OpenMode openMode, TransMode transMode) in ConnectToServer() function in LocalSocket
/ide/tools/previewer/util/
H A DTraceTool.cpp35 if (!socket->ConnectToServer(socket->GetTracePipeName(name), LocalSocket::READ_WRITE)) { in InitPipe()
H A DLocalSocket.h38 bool ConnectToServer(std::string name, OpenMode openMode, TransMode transMode = TRANS_BYTE);
/ide/tools/previewer/util/windows/
H A DLocalSocket.cpp24 bool LocalSocket::ConnectToServer(std::string name, LocalSocket::OpenMode openMode, TransMode transMode) in ConnectToServer() function in LocalSocket
31 ELOG("LocalSocket::ConnectToServer CreateFileW failed: %d", GetLastError()); in ConnectToServer()
37 ELOG("LocalSocket::ConnectToServer SetNamedPipeHandleState failed: %d", GetLastError()); in ConnectToServer()
/ide/tools/previewer/util/unix/
H A DLocalSocket.cpp32 bool LocalSocket::ConnectToServer(std::string name, OpenMode openMode, TransMode transMode) in ConnectToServer() function in LocalSocket
/ide/tools/previewer/cli/
H A DCommandLineInterface.cpp48 if (!socket->ConnectToServer(socket->GetCommandPipeName(name), LocalSocket::READ_WRITE)) { in InitPipe()

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