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Searched refs:yDistance (Results 1 - 3 of 3) sorted by relevance

/foundation/arkui/ui_lite/frameworks/components/
H A Dui_scroll_view.cpp72 int16_t yDistance = event.GetDeltaY(); in Drag() local
77 if ((direction_ == VERTICAL || direction_ == HORIZONTAL_AND_VERTICAL) && yDistance != 0) { in Drag()
78 RefreshDelta(yDistance); in Drag()
79 DragYInner(yDistance); in Drag()
164 void UIScrollView::ScrollBy(int16_t xDistance, int16_t yDistance) in ScrollBy() argument
169 if ((direction_ == VERTICAL || direction_ == HORIZONTAL_AND_VERTICAL) && yDistance != 0) { in ScrollBy()
170 DragYInner(yDistance); in ScrollBy()
H A Dui_list.cpp199 int16_t yDistance = event.GetDeltaY(); in OnDragEvent() local
201 RefreshDelta(yDistance); in OnDragEvent()
202 DragYInner(yDistance); in OnDragEvent()
/foundation/arkui/ui_lite/interfaces/kits/components/
H A Dui_scroll_view.h161 * @param yDistance Indicates the offset distance by which the content is scrolled on the y-axis.
165 void ScrollBy(int16_t xDistance, int16_t yDistance);

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