Searched refs:y3Int (Results 1 - 1 of 1) sorted by relevance
/foundation/arkui/ui_lite/frameworks/draw/ |
H A D | draw_line.cpp | 180 int16_t y3Int = MATH_ROUND(y3); in DrawWuLine() local 184 DrawThinWuLine(gfxDstBuffer, { x0Int, y0Int }, { x3Int, y3Int }, mask, 2, color, opacity); // 2 : line width in DrawWuLine() 196 SWAP_IF_Y_LARGER(x2Int, x3Int, y2Int, y3Int); in DrawWuLine() 202 SWAP_IF_X_SMALLER(x3Int, x2Int, y3Int, y2Int); in DrawWuLine() 205 SWAP_IF_X_SMALLER(x2Int, x3Int, y2Int, y3Int); in DrawWuLine() 210 SWAP_IF_X_SMALLER(x2Int, x3Int, y2Int, y3Int); in DrawWuLine() 216 SWAP_IF_Y_LARGER(x3Int, x2Int, y3Int, y2Int); in DrawWuLine() 219 SWAP_IF_Y_LARGER(x2Int, x3Int, y2Int, y3Int); in DrawWuLine() 271 sy = y3Int; in DrawWuLine() 273 drawUtils->DrawPixel(gfxDstBuffer, x3Int, y3Int, mas in DrawWuLine() 294 rect.SetRect(MATH_MIN(x2Int, x3Int), y3Int, MATH_MAX(x2Int, x3Int), y2Int); DrawWuLine() local [all...] |
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