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/foundation/arkui/ui_lite/frameworks/draw/
H A Ddraw_line.cpp180 int16_t y3Int = MATH_ROUND(y3); in DrawWuLine() local
184 DrawThinWuLine(gfxDstBuffer, { x0Int, y0Int }, { x3Int, y3Int }, mask, 2, color, opacity); // 2 : line width in DrawWuLine()
196 SWAP_IF_Y_LARGER(x2Int, x3Int, y2Int, y3Int); in DrawWuLine()
202 SWAP_IF_X_SMALLER(x3Int, x2Int, y3Int, y2Int); in DrawWuLine()
205 SWAP_IF_X_SMALLER(x2Int, x3Int, y2Int, y3Int); in DrawWuLine()
210 SWAP_IF_X_SMALLER(x2Int, x3Int, y2Int, y3Int); in DrawWuLine()
216 SWAP_IF_Y_LARGER(x3Int, x2Int, y3Int, y2Int); in DrawWuLine()
219 SWAP_IF_Y_LARGER(x2Int, x3Int, y2Int, y3Int); in DrawWuLine()
271 sy = y3Int; in DrawWuLine()
273 drawUtils->DrawPixel(gfxDstBuffer, x3Int, y3Int, mas in DrawWuLine()
294 rect.SetRect(MATH_MIN(x2Int, x3Int), y3Int, MATH_MAX(x2Int, x3Int), y2Int); DrawWuLine() local
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