/foundation/resourceschedule/ffrt/benchmarks/fib/ |
H A D | fib.cpp | 26 int y2; in Fib() local 28 Fib(x - 2, y2); in Fib() 29 y = y1 + y2; in Fib() 40 int y2; in FibFFRTChildWait() local 42 ffrt::submit([&]() { FibFFRTChildWait(x - 2, y2); }, {}, {}); in FibFFRTChildWait() 44 y = y1 + y2; in FibFFRTChildWait() 55 int y2; in FibFFRTDataWait() local 57 ffrt::submit([&]() { FibFFRTDataWait(x - 2, y2); }, {}, {&y2}); in FibFFRTDataWait() 58 ffrt::wait({&y1, &y2}); in FibFFRTDataWait() 88 int *y1, *y2; FibFFRTNoWait() local [all...] |
/foundation/graphic/graphic_utils_lite/frameworks/diagram/rasterizer/ |
H A D | rasterizer_scanline_clip.cpp | 28 int32_t x2, int32_t y2, in LineClipY() 35 * It indicates that the coordinates x1, y1, x2 and y2 are all within the range, and the line operates in LineClipY() 40 RasterDepictInt::GetYCoordinateValue(y2)); in LineClipY() 44 * It indicates that the coordinates x1, y1, x2 and y2 are all outside the range and do not operate in LineClipY() 51 int32_t ty2 = y2; in LineClipY() 56 tx1 = x1 + RasterDepictInt::MultDiv(clipBox_.GetTop() - y1, x2 - x1, y2 - y1); in LineClipY() 61 * Indicates that the coordinate y1 > clip.y2 in LineClipY() 64 tx1 = x1 + RasterDepictInt::MultDiv(clipBox_.GetBottom() - y1, x2 - x1, y2 - y1); in LineClipY() 68 * Indicates that the coordinate y1 > clip.y2 in LineClipY() 71 tx2 = x1 + RasterDepictInt::MultDiv(clipBox_.GetTop() - y1, x2 - x1, y2 in LineClipY() 26 LineClipY(RasterizerCellsAntiAlias& ras, int32_t x1, int32_t y1, int32_t x2, int32_t y2, uint32_t clipFlagsOne, uint32_t clipFlagsTwo) const LineClipY() argument 105 LineTo(RasterizerCellsAntiAlias& rasterLine, int32_t x2, int32_t y2) LineTo() argument [all...] |
H A D | rasterizer_cells_antialias.cpp | 118 void RasterizerCellsAntiAlias::OutLineLegal(int32_t x1, int32_t y1, int32_t x2, int32_t y2) in OutLineLegal() argument 141 if (y2 < minY_) { in OutLineLegal() 142 minY_ = y2; in OutLineLegal() 144 if (y2 > maxY_) { in OutLineLegal() 145 maxY_ = y2; in OutLineLegal() 152 * The filling process of cell cells longitudinally from sub-pixel mask y1 to sub-pixel mask y2. 254 void RasterizerCellsAntiAlias::LineOperate(int32_t x1, int32_t y1, int32_t x2, int32_t y2) in LineOperate() argument 262 int32_t cy = static_cast<int32_t>(((int64_t)y1 + (int64_t)y2) >> 1); in LineOperate() 264 LineOperate(cx, cy, x2, y2); in LineOperate() 270 int64_t dy = (int64_t)y2 in LineOperate() [all...] |
/foundation/graphic/graphic_utils_lite/interfaces/kits/gfx_utils/diagram/vertexprimitive/ |
H A D | geometry_curves.h | 42 float x2, float y2, in QuadBezierCurveIncr() 46 Init(x1, y1, x2, y2, x3, y3); in QuadBezierCurveIncr() 49 void Init(float x1, float y1, float x2, float y2, float x3, float y3); 92 float x2, float y2, in QuadrBezierCurveDividOp() 96 Init(x1, y1, x2, y2, x3, y3); in QuadrBezierCurveDividOp() 99 void Init(float x1, float y1, float x2, float y2, float x3, float y3); 125 float x2, float y2, 128 float x2, float y2, 145 float x2, float y2, in CubicBezierCurvePoints() 152 cpArray[3] = y2; in CubicBezierCurvePoints() 41 QuadBezierCurveIncr(float x1, float y1, float x2, float y2, float x3, float y3) QuadBezierCurveIncr() argument 91 QuadrBezierCurveDividOp(float x1, float y1, float x2, float y2, float x3, float y3) QuadrBezierCurveDividOp() argument 189 CubicBezierCurveIncrement(float x1, float y1, float x2, float y2, float x3, float y3, float x4, float y4) CubicBezierCurveIncrement() argument 247 CatromToBezier(float x1, float y1, float x2, float y2, float x3, float y3, float x4, float y4) CatromToBezier() argument 275 UbsplineToBezier(float x1, float y1, float x2, float y2, float x3, float y3, float x4, float y4) UbsplineToBezier() argument 307 HermiteToBezier(float x1, float y1, float x2, float y2, float x3, float y3, float x4, float y4) HermiteToBezier() argument 340 CubicBezierCurveDividOperate(float x1, float y1, float x2, float y2, float x3, float y3, float x4, float y4) CubicBezierCurveDividOperate() argument 427 QuadraticBezierCurve(float x1, float y1, float x2, float y2, float x3, float y3) QuadraticBezierCurve() argument 433 Init(float x1, float y1, float x2, float y2, float x3, float y3) Init() argument 526 CubicBezierCurve(float x1, float y1, float x2, float y2, float x3, float y3, float x4, float y4) CubicBezierCurve() argument 542 Init(float x1, float y1, float x2, float y2, float x3, float y3, float x4, float y4) Init() argument [all...] |
H A D | geometry_bezier_arc.h | 168 * @brief Calculates elliptical arcs from (x1, y1) to (x2, y2). 171 * @param x2,y2 End point coordinates. 185 float x2, float y2) : bezierArcModel_(), isRadiusJoinPath_(false) in BezierArcSvg() 187 Init(x1, y1, rx, ry, angle, largeArcFlag, sweepFlag, x2, y2); in BezierArcSvg() 203 float y2); 179 BezierArcSvg(float x1, float y1, float rx, float ry, float angle, bool largeArcFlag, bool sweepFlag, float x2, float y2) BezierArcSvg() argument
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/foundation/graphic/graphic_utils_lite/interfaces/kits/gfx_utils/diagram/common/ |
H A D | common_math.h | 40 inline float CrossProduct(float x1, float y1, float x2, float y2, float x, float y) in CrossProduct() argument 42 return (x - x2) * (y2 - y1) - (y - y2) * (x2 - x1); in CrossProduct() 52 inline float CalcDistance(float x1, float y1, float x2, float y2) in CalcDistance() argument 55 float dy = y2 - y1; in CalcDistance() 66 inline float CalcSqDistance(float x1, float y1, float x2, float y2) in CalcSqDistance() argument 69 float dy = y2 - y1; in CalcSqDistance()
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/foundation/graphic/graphic_utils_lite/frameworks/diagram/vertexprimitive/ |
H A D | geometry_curves.cpp | 35 float x2, float y2, in Init() 44 float deltaY1 = y2 - y1; in Init() 46 float deltaY2 = y3 - y2; in Init() 63 float tmpY = (y1 - y2 * FLOATNUM + y3) * subdivideStep2; in Init() 72 savedDeltaFinalCoordinate_.y = tmpY + (y2 - y1) * (FLOATNUM * subdivideStep); in Init() 73 deltaFinalCoordinate_.y = tmpY + (y2 - y1) * (FLOATNUM * subdivideStep); in Init() 145 float x2, float y2, in Init() 151 Bezier(x1, y1, x2, y2, x3, y3); in Init() 208 float x2, float y2, in Recursive() 218 float y12 = (y1 + y2) / FLOATNU in Recursive() 34 Init(float x1, float y1, float x2, float y2, float x3, float y3) Init() argument 144 Init(float x1, float y1, float x2, float y2, float x3, float y3) Init() argument 207 Recursive(float x1, float y1, float x2, float y2, float x3, float y3, uint32_t level) Recursive() argument 275 Bezier(float x1, float y1, float x2, float y2, float x3, float y3) Bezier() argument 294 Init(float x1, float y1, float x2, float y2, float x3, float y3, float x4, float y4) Init() argument 431 Init(float x1, float y1, float x2, float y2, float x3, float y3, float x4, float y4) Init() argument 500 Recursive(float x1, float y1, float x2, float y2, float x3, float y3, float x4, float y4, uint32_t level) Recursive() argument 670 Bezier(float x1, float y1, float x2, float y2, float x3, float y3, float x4, float y4) Bezier() argument [all...] |
/foundation/arkui/ui_lite/frameworks/render/ |
H A D | render_scanline.cpp | 149 int32_t y2 = scanline2.GetYLevel(); in BlendSourceAtop() local 153 if (y2 > y1) { in BlendSourceAtop() 156 if (y1 == y2) { in BlendSourceAtop() 164 if (y1 == y2) { in BlendSourceAtop() 168 spanGen2.Generate(alloc.GetSpanPtr(), x2, y2, span2->spanLength); in BlendSourceAtop() 169 renBase.BlendColorHSpan(x2, y2, (uint32_t)span2->spanLength, in BlendSourceAtop() 172 spanGen1.Generate(alloc.GetSpanPtr(), x2, y2, span2->spanLength); in BlendSourceAtop() 173 renBase.BlendColorHSpan(x2, y2, (uint32_t)span2->spanLength, in BlendSourceAtop() 177 spanGen1.Generate(alloc.GetSpanPtr(), x1, y2, span1->spanLength); in BlendSourceAtop() 178 renBase.BlendColorHSpan(x1, y2, (uint32_ in BlendSourceAtop() 274 int32_t y2 = scanline2.GetYLevel(); BlendSourceOut() local 408 int32_t y2 = scanline2.GetYLevel(); BlendXOR() local 559 int32_t y2 = scanline2.GetYLevel(); BlendSourceInLoop() local [all...] |
H A D | render_base.cpp | 31 bool RenderBase::ClipBox(int32_t x1, int32_t y1, int32_t x2, int32_t y2) in ClipBox() argument 33 Rect32 cb(x1, y1, x2, y2); in ClipBox() 52 void RenderBase::ClipBoxNaked(int32_t x1, int32_t y1, int32_t x2, int32_t y2) in ClipBoxNaked() argument 54 clipBox_.SetRect(x1, y1, x2, y2); in ClipBoxNaked()
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H A D | render_base.h | 64 * @param y2 rectangular diagonal y coordinate. 67 bool ClipBox(int32_t x1, int32_t y1, int32_t x2, int32_t y2); 81 * @param y2 rectangular starting point y coordinate. 83 void ClipBoxNaked(int32_t x1, int32_t y1, int32_t x2, int32_t y2);
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/foundation/arkui/ace_engine/frameworks/core/components/declaration/svg/ |
H A D | svg_line_declaration.h | 27 Dimension y2; member 58 void SetY2(const Dimension& y2) in SetY2() argument 61 attribute.y2 = y2; in SetY2() 85 return attribute.y2; in GetY2()
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/foundation/arkui/ace_engine/frameworks/core/components_v2/pattern_lock/ |
H A D | rosen_render_pattern_lock.cpp | 170 double y2 = offset.GetY() + cellCenter_.GetY(); in PaintLockLine() local 173 y2 = y2 > offset.GetY() + NormalizeToPx(sideLength_) ? offset.GetY() + NormalizeToPx(sideLength_) : y2; in PaintLockLine() 174 y2 = y2 < offset.GetY() ? offset.GetY() : y2; in PaintLockLine() 175 SkPoint points[2] = { SkPoint::Make(x1, y1), SkPoint::Make(x2, y2) }; in PaintLockLine() 181 canvas->drawLine(x1, y1, x2, y2, skPaintStroke); in PaintLockLine() 225 double y2 in PaintLockLine() local [all...] |
/foundation/resourceschedule/ffrt/test/testfunc/ |
H A D | func_pool.cpp | 57 int x = 1, y0, y1, y2, y3, y4, y5, y6, y7, y8, y9, i = 1; in NestedWhile() local 183 y2 = y3 + 1; in NestedWhile() 184 EXPECT_EQ(y2, 10); in NestedWhile() 186 { &y3 }, { &y2 }, ffrt::task_attr().name(("y2s1w" + to_string(i)).c_str())); in NestedWhile() 189 {}, { &y2 }, ffrt::task_attr().name(("y2w" + to_string(i)).c_str())); in NestedWhile() 192 y1 = y2 + 1; in NestedWhile() 195 { &y2 }, { &y1 }, ffrt::task_attr().name(("y1s1w" + to_string(i)).c_str())); in NestedWhile()
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/foundation/graphic/graphic_utils_lite/frameworks/ |
H A D | geometry2d.cpp | 78 int16_t y2 = line[1].y_; in Clip() local 81 int32_t iPos = static_cast<int32_t>(x2 - x1) * (iY - y1) - static_cast<int32_t>(y2 - y1) * (iX - x1); in Clip() 84 int32_t kPos = static_cast<int32_t>(x2 - x1) * (kY - y1) - static_cast<int32_t>(y2 - y1) * (kX - x1); in Clip() 97 bool intersect = Intersect(Line(x1, y1, x2, y2), Line(iX, iY, kX, kY), intersectPoint); in Clip() 112 bool intersect = Intersect(Line(x1, y1, x2, y2), Line(iX, iY, kX, kY), intersectPoint); in Clip() 160 int16_t y2 = line[1].y_; in Clip() local 163 int32_t iPos = static_cast<int32_t>(x2 - x1) * (iY - y1) - static_cast<int32_t>(y2 - y1) * (iX - x1); in Clip() 166 int32_t kPos = static_cast<int32_t>(x2 - x1) * (kY - y1) - static_cast<int32_t>(y2 - y1) * (kX - x1); in Clip() 170 Intersect(Line(x1, y1, x2, y2), Line(iX, iY, kX, kY), intersectPoint); in Clip()
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/foundation/resourceschedule/ffrt/benchmarks/ |
H A D | common.h | 72 int y2; in FibFFRT() local 74 ffrt::submit([&]() { FibFFRT(x - 2, y2); }, {&x}, {&y2}); in FibFFRT() 75 ffrt::wait({&y1, &y2}); in FibFFRT() 76 y = y1 + y2; in FibFFRT()
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/foundation/graphic/graphic_2d/rosen/test/2d_graphics/fuzztest/ndk/ndkpath_fuzzer/ |
H A D | path_fuzzer.cpp | 84 float y2 = GetObject<float>(); in NativeDrawingPathTest002() local 92 OH_Drawing_PathArcTo(nullptr, x1, y1, x2, y2, startDeg, sweepDeg); in NativeDrawingPathTest002() 93 OH_Drawing_PathArcTo(pathArcTo, x1, y1, x2, y2, startDeg, sweepDeg); in NativeDrawingPathTest002() 96 OH_Drawing_PathQuadTo(nullptr, x1, y1, x2, y2); in NativeDrawingPathTest002() 97 OH_Drawing_PathQuadTo(pathQuadTo, x1, y1, x2, y2); in NativeDrawingPathTest002() 98 OH_Drawing_PathRQuadTo(nullptr, x1, y1, x2, y2); in NativeDrawingPathTest002() 99 OH_Drawing_PathRQuadTo(pathQuadTo, x1, y1, x2, y2); in NativeDrawingPathTest002() 102 OH_Drawing_PathConicTo(nullptr, x1, y1, x2, y2, weight); in NativeDrawingPathTest002() 103 OH_Drawing_PathConicTo(pathConicTo, x1, y1, x2, y2, weight); in NativeDrawingPathTest002() 104 OH_Drawing_PathRConicTo(nullptr, x1, y1, x2, y2, weigh in NativeDrawingPathTest002() [all...] |
/foundation/graphic/graphic_2d/rosen/test/render_service/render_service_base/fuzztest/rslineargradientblurshaderfilter_fuzzer/ |
H A D | rslineargradientblurshaderfilter_fuzzer.cpp | 93 float y2 = GetData<float>(); in DoCreateRSLinearGradientBlurShaderFilter() local 95 std::make_pair(x1, x2), std::make_pair(y1, y2) in DoCreateRSLinearGradientBlurShaderFilter() 171 float y2 = GetData<float>(); in DoIsOffscreenCanvas() local 173 std::make_pair(x1, x2), std::make_pair(y1, y2) in DoIsOffscreenCanvas() 199 float y2 = GetData<float>(); in DoGetLinearGradientBlurRadius() local 201 std::make_pair(x1, x2), std::make_pair(y1, y2) in DoGetLinearGradientBlurRadius()
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/foundation/arkui/ace_engine/frameworks/core/components_ng/svg/parse/ |
H A D | svg_line.cpp | 39 ConvertDimensionToPx(lineAttr_.y2, viewPort, SvgLengthType::VERTICAL)); in AsPath() 49 ConvertDimensionToPx(lineAttr_.y2, viewPort, SvgLengthType::VERTICAL)); in AsPath() 71 attr.y2 = SvgAttributesParser::ParseDimension(val); in ParseAndSetSpecializedAttr()
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/foundation/window/window_manager_lite/services/wms/ |
H A D | lite_wm.cpp | 264 int16_t y2 = mask.GetBottom(); in Resize() local 269 if (y2 != rectBefore.GetBottom()) { in Resize() 270 UpdateWindowRegion(window, {x1, static_cast<int16_t>(y2 + 1), x2, rectBefore.GetBottom()}); in Resize() 415 void LiteWM::CalculateUpdateRegion(const ListNode<LiteWindow*>* winNode, int16_t x1, int16_t y1, int16_t x2, int16_t y2) in CalculateUpdateRegion() argument 417 Rect rect(x1, y1, x2, y2); in CalculateUpdateRegion() 432 CalculateUpdateRegion(winNode->prev_, x1, y1, mask.GetLeft() - 1, y2); in CalculateUpdateRegion() 440 CalculateUpdateRegion(winNode->prev_, mask.GetRight() + 1, mask.GetTop(), x2, y2); in CalculateUpdateRegion() 443 if (y2 != mask.GetBottom()) { in CalculateUpdateRegion() 444 CalculateUpdateRegion(winNode->prev_, mask.GetLeft(), mask.GetBottom() + 1, mask.GetRight(), y2); in CalculateUpdateRegion() 449 CalculateUpdateRegion(winNode->prev_, x1, y1, x2, y2); in CalculateUpdateRegion() 508 DrawRegion(const ListNode<LiteWindow*>* winNode, int16_t x1, int16_t y1, int16_t x2, int16_t y2) DrawRegion() argument 565 DrawBackground(int16_t x1, int16_t y1, int16_t x2, int16_t y2) DrawBackground() argument 598 int16_t y2 = rect.GetBottom(); DrawMouseCursor() local [all...] |
/foundation/arkui/ace_engine/frameworks/core/components/svg/ |
H A D | svg_line_component.cpp | 62 void SvgLineComponent::SetY2(const Dimension& y2) in SetY2() argument 64 declaration_->SetY2(y2); in SetY2()
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/foundation/graphic/graphic_2d/rosen/modules/render_service_base/src/animation/ |
H A D | rs_cubic_bezier_interpolator.cpp | 77 float y2 = 0; in Unmarshalling() local 78 if (!(parcel.ReadFloat(x1) && parcel.ReadFloat(y1) && parcel.ReadFloat(x2) && parcel.ReadFloat(y2))) { in Unmarshalling() 81 return new RSCubicBezierInterpolator(id, x1, y1, x2, y2); in Unmarshalling()
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/foundation/arkui/ace_engine/frameworks/bridge/cj_frontend/cppview/ |
H A D | canvas_path.cpp | 62 void NativeCanvasPath::ArcTo(double x1, double y1, double x2, double y2, double radius) in ArcTo() argument 64 path2d_->ArcTo(x1, y1, x2, y2, radius); in ArcTo()
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/foundation/arkui/ui_lite/frameworks/dock/ |
H A D | screen_device.h | 100 virtual void Flush(int16_t x1, int16_t y1, int16_t x2, int16_t y2, const uint8_t* buffer, ColorMode mode) {} in Flush() argument 102 virtual void Fill(int16_t x1, int16_t y1, int16_t x2, int16_t y2, const ColorType& color) {} in Fill() argument
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/foundation/graphic/graphic_utils_lite/interfaces/kits/gfx_utils/diagram/spancolorfill/ |
H A D | fill_interpolator.h | 113 int32_t y2 = MATH_ROUND32(ty * SUBPIXEL_SCALE); in Begin() local 116 dda2LineInterpolatorY_ = GeometryDdaLine(y1, y2, len); in Begin()
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/foundation/graphic/graphic_utils_lite/interfaces/kits/gfx_utils/diagram/rasterizer/ |
H A D | rasterizer_scanline_clip.h | 148 * -------+--------+-------- clip_box.y2 160 void LineTo(RasterizerCellsAntiAlias& ras, int32_t x2, int32_t y2); 172 int32_t x2, int32_t y2,
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