Searched refs:xMin (Results 1 - 9 of 9) sorted by relevance
/foundation/arkui/ui_lite/frameworks/draw/ |
H A D | draw_utils.cpp | 717 int16_t xMin = MATH_MAX(tempV, maskLeft); local 720 int16_t diffX = xMin - FO_TO_INTEGER(in.edge1.curX); 722 int16_t xMin = MATH_MAX(static_cast<int16_t>(in.edge1.curX), maskLeft); 724 int16_t diffX = (xMin - static_cast<int32_t>(in.edge1.curX)); 728 uint8_t* screenBuffer = in.screenBuffer + (y * in.screenBufferWidth + xMin) * in.bufferPxSize; 739 for (int16_t x = xMin; x <= xMax; x++) { 801 int16_t deltaX = FO_TO_INTEGER(in.edge1.curX) - xMin; 803 int16_t deltaX = static_cast<int16_t>(in.edge1.curX) - xMin; 820 int16_t xMin = MATH_MAX(tempV, maskLeft); local 823 int16_t diffX = xMin 940 int16_t xMin = MATH_MAX(tempV, maskLeft); global() local 1352 int16_t xMin = MATH_MAX(tempV, maskLeft); global() local 1473 int16_t xMin = MATH_MAX(tempV, maskLeft); global() local 1532 int16_t xMin = MATH_MAX(tempV, maskLeft); global() local [all...] |
/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/shaders/common/ |
H A D | 3d_dm_shadowing_common.h | 50 const float xMin = stepSize * shadowIdx; in ValidShadowRange() local 51 const float xMax = xMin + stepSize; in ValidShadowRange() 52 return ((shadowCoord.z > 0.0) && (shadowCoord.x > xMin) && (shadowCoord.x < xMax)); in ValidShadowRange()
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/foundation/graphic/graphic_3d/lume/LumeFont/src/ |
H A D | font_defs.h | 67 int16_t xMin; member
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/foundation/graphic/graphic_2d/rosen/modules/2d_graphics/drawing_ndk/include/ |
H A D | drawing_font.h | 470 float xMin; member
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/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/bubble/ |
H A D | bubble_layout_algorithm.cpp | 942 float xMin = 1.0f; in AdjustPosition() local 949 xMin = marginStart_; in AdjustPosition() 965 xMin = std::max(targetOffset_.GetX() + targetSize_.Width() + space, marginStart_); in AdjustPosition() 978 xMin = marginStart_; in AdjustPosition() 996 xMin = marginStart_; in AdjustPosition() 1009 xMin = marginStart_; in AdjustPosition() 1022 if ((xMax < xMin && !isGreatWrapperWidth_) || yMax < yMin) { in AdjustPosition() 1024 } else if (xMax < xMin && isGreatWrapperWidth_) { in AdjustPosition() 1028 auto x = std::clamp(position.GetX(), xMin, xMax); in AdjustPosition()
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/foundation/graphic/graphic_2d/rosen/modules/2d_graphics/drawing_ndk/src/ |
H A D | drawing_font.cpp | 391 cFontMetrics->xMin = metrics.fXMin; in OH_Drawing_FontGetMetrics()
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H A D | drawing_text_typography.cpp | 1015 drawingFontMetrics.xMin = fontMetrics.fXMin; in ConvertFontMetrics()
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/foundation/arkui/ui_lite/frameworks/components/ |
H A D | ui_chart.cpp | 266 int16_t xMin = MATH_MIN(start.x, end.x); in RefreshInvalidateRect() local 268 Rect refresh(xMin, 0, xMax, 0); in RefreshInvalidateRect()
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/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/menu/ |
H A D | menu_layout_algorithm.cpp | 2360 float xMin = paddingStart_; in AdjustPosition() local 2374 xMin = std::max(targetOffset_.GetX() + targetSize_.Width() + space, paddingStart_); in AdjustPosition() 2397 if (xMax < xMin || yMax < yMin) { in AdjustPosition() 2400 auto x = std::clamp(position.GetX(), xMin, xMax); in AdjustPosition()
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