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Searched refs:worldMatrixMgr_ (Results 1 - 2 of 2) sorted by relevance

/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/
H A Drender_system.cpp1148 worldMatrixMgr_(GetManager<IWorldMatrixComponentManager>(ecs)), in RenderSystem()
1285 { *worldMatrixMgr_, ComponentQuery::Operation::REQUIRE }, in Initialize()
1293 { *worldMatrixMgr_, ComponentQuery::Operation::REQUIRE }, in Initialize()
1304 { *worldMatrixMgr_, ComponentQuery::Operation::REQUIRE }, in Initialize()
1540 const Math::Mat4X4& world = worldMatrixMgr_->Read(row->components[RQ_WM])->matrix;
1563 const Math::Mat4X4& world = worldMatrixMgr_->Read(row->components[RQ_WM])->matrix;
1611 const WorldMatrixComponent world = worldMatrixMgr_->Get(row->components[RQ_WM]);
1844 const auto worldMatrixComponentId = worldMatrixMgr_->GetComponentId(cameraEntity);
1847 const WorldMatrixComponent renderMatrixComponent = worldMatrixMgr_->Get(worldMatrixComponentId);
1930 const WorldMatrixComponent reflectionPlaneMatrix = worldMatrixMgr_
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H A Drender_system.h234 IWorldMatrixComponentManager* worldMatrixMgr_ = nullptr; member in final

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