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Help
Searched
refs:windowsName
(Results
1 - 5
of
5
) sorted by relevance
/foundation/graphic/graphic_2d/rosen/modules/composer/hdi_backend/src/
H
A
D
hdi_layer.cpp
624
presentTimeRecords_[count_].
windowsName
= layerInfo_->GetWindowsName();
in RecordPresentTime()
641
auto
windowsName
= presentTimeRecords_[order].
windowsName
;
in SelectHitchsInfo()
local
642
auto iter = std::find(
windowsName
.begin(),
windowsName
.end(), windowName);
in SelectHitchsInfo()
645
if (iter !=
windowsName
.end()) {
in SelectHitchsInfo()
735
auto
windowsName
= presentTimeRecords_[order].
windowsName
;
in DumpByName()
local
736
auto iter = std::find(
windowsName
.begin(),
windowsName
in DumpByName()
[all...]
H
A
D
hdi_output.cpp
816
auto
windowsName
= layer->GetLayerInfo()->GetWindowsName();
in DumpFps()
local
817
auto iter = std::find(
windowsName
.begin(),
windowsName
.end(), arg);
in DumpFps()
818
if (iter !=
windowsName
.end()) {
in DumpFps()
/foundation/graphic/graphic_2d/rosen/test/render_service/render_service_base/fuzztest/rsdisplayrendernode_fuzzer/
H
A
D
rsdisplayrendernode_fuzzer.cpp
84
std::vector<std::string>
windowsName
;
in DoSomethingInterestingWithMyAPI()
local
85
windowsName
.push_back(name);
in DoSomethingInterestingWithMyAPI()
/foundation/graphic/graphic_2d/rosen/modules/composer/hdi_backend/include/
H
A
D
hdi_layer.h
32
std::vector<std::string>
windowsName
;
member
H
A
D
hdi_layer_info.h
331
void SetWindowsName(std::vector<std::string>&
windowsName
)
in SetWindowsName()
argument
333
windowsName_ =
windowsName
;
in SetWindowsName()
Completed in 7 milliseconds