/foundation/window/window_manager/wmserver/src/ |
H A D | display_zoom_controller.cpp | 39 std::vector<sptr<WindowNode>> windowNodes; in SetAnchorAndScale() local 40 windowNodeContainer->TraverseContainer(windowNodes); in SetAnchorAndScale() 42 for (auto& node : windowNodes) { in SetAnchorAndScale() 98 std::vector<sptr<WindowNode>> windowNodes; in OffWindowZoom() local 99 windowNodeContainer->TraverseContainer(windowNodes); in OffWindowZoom() 100 for (auto& node : windowNodes) { in OffWindowZoom() 127 std::vector<sptr<WindowNode>> windowNodes; in UpdateAllWindowsZoomInfo() local 128 windowNodeContainer->TraverseContainer(windowNodes); in UpdateAllWindowsZoomInfo() 129 for (auto& node: windowNodes) { in UpdateAllWindowsZoomInfo() 150 std::vector<sptr<WindowNode>> windowNodes; in UpdateWindowZoomInfo() local [all...] |
H A D | window_group_mgr.cpp | 71 std::vector<sptr<WindowNode>> windowNodes; in MoveMissionsToBackground() local 78 windowNodes.emplace_back(windowNode); in MoveMissionsToBackground() 80 std::sort(windowNodes.begin(), windowNodes.end(), [](const sptr<WindowNode>& w1, const sptr<WindowNode>& w2) { in MoveMissionsToBackground() 85 for (auto windowNode : windowNodes) { in MoveMissionsToBackground()
|
H A D | window_node_container.cpp | 515 std::vector<sptr<WindowNode>> windowNodes; in UpdatePrivateWindowCount() local 516 TraverseContainer(windowNodes); in UpdatePrivateWindowCount() 518 for (const auto& node : windowNodes) { in UpdatePrivateWindowCount() 1557 std::vector<sptr<WindowNode>>& windowNodes) in RaiseOrderedWindowToTop() 1564 iter = windowNodes.erase(iter); in RaiseOrderedWindowToTop() 1575 void WindowNodeContainer::RaiseWindowToTop(uint32_t windowId, std::vector<sptr<WindowNode>>& windowNodes) in RaiseWindowToTop() argument 1577 if (windowNodes.empty()) { in RaiseWindowToTop() 1578 WLOGFE("windowNodes is empty!"); in RaiseWindowToTop() 1581 auto iter = std::find_if(windowNodes.begin(), windowNodes in RaiseWindowToTop() 1556 RaiseOrderedWindowToTop(std::vector<sptr<WindowNode>>& orderedNodes, std::vector<sptr<WindowNode>>& windowNodes) RaiseOrderedWindowToTop() argument 1882 std::vector<sptr<WindowNode>> windowNodes; GetNextActiveWindow() local 1969 std::vector<sptr<WindowNode>> windowNodes; HasPrivateWindow() local 1983 std::vector<sptr<WindowNode>> windowNodes; HasMainFullScreenWindowShown() local 2595 std::vector<sptr<WindowNode>> windowNodes; RemoveSingleUserWindowNodes() local 2640 std::vector<sptr<WindowNode>> windowNodes = windowPair->GetPairedWindows(); SetWindowPairFrameGravity() local [all...] |
H A D | input_window_monitor.cpp | 76 std::vector<sptr<WindowNode>> windowNodes; in UpdateInputWindowByDisplayId() local 77 container->TraverseContainer(windowNodes); in UpdateInputWindowByDisplayId() 78 TraverseWindowNodes(windowNodes, displayGroupInfo_.windowsInfo); in UpdateInputWindowByDisplayId() 166 void InputWindowMonitor::TraverseWindowNodes(const std::vector<sptr<WindowNode>>& windowNodes, in TraverseWindowNodes() argument 170 for (const auto& windowNode: windowNodes) { in TraverseWindowNodes() 180 for (const auto& windowNode: windowNodes) { in TraverseWindowNodes()
|
H A D | window_dumper.cpp | 90 std::vector<sptr<WindowNode>> windowNodes; in DumpScreenGroupWindowInfo() local 91 windowNodeContainer->TraverseContainer(windowNodes); in DumpScreenGroupWindowInfo() 92 int zOrder = static_cast<int32_t>(windowNodes.size()); in DumpScreenGroupWindowInfo() 93 windowRoot_->GetBackgroundNodesByScreenId(screenGroupId, windowNodes); in DumpScreenGroupWindowInfo() 94 for (auto& windowNode : windowNodes) { in DumpScreenGroupWindowInfo()
|
H A D | window_root.cpp | 173 void WindowRoot::GetBackgroundNodesByScreenId(ScreenId screenGroupId, std::vector<sptr<WindowNode>>& windowNodes) in GetBackgroundNodesByScreenId() argument 192 windowNodes.push_back(it.second); in GetBackgroundNodesByScreenId() 197 void WindowRoot::GetForegroundNodes(std::vector<sptr<WindowNode>>& windowNodes) in GetForegroundNodes() argument 204 windowNodes.push_back(it.second); in GetForegroundNodes() 661 std::vector<sptr<WindowNode>> windowNodes; in PostProcessAddWindowNode() local 662 container->TraverseContainer(windowNodes); in PostProcessAddWindowNode() 663 for (auto& winNode : windowNodes) { in PostProcessAddWindowNode() 740 void WindowRoot::GetAllAnimationPlayingNodes(std::vector<wptr<WindowNode>>& windowNodes) in GetAllAnimationPlayingNodes() argument 751 windowNodes.emplace_back(it.second); in GetAllAnimationPlayingNodes() 883 std::vector<sptr<WindowNode>> windowNodes; in RemoveWindowNode() local 1417 std::vector<sptr<WindowNode>> windowNodes; DispatchKeyEvent() local [all...] |
H A D | window_controller.cpp | 947 std::vector<sptr<WindowNode>> windowNodes; in StopBootAnimationIfNeed() local 948 windowNodeContainer->TraverseContainer(windowNodes); in StopBootAnimationIfNeed() 954 for (auto& node : windowNodes) { in StopBootAnimationIfNeed() 1770 std::vector<sptr<WindowNode>> windowNodes; in NotifyTouchOutside() local 1771 windowNodeContainer->TraverseContainer(windowNodes); in NotifyTouchOutside() 1772 uint32_t skipNodeId = GetEmbedNodeId(windowNodes, node); in NotifyTouchOutside() 1773 for (const auto& windowNode : windowNodes) { in NotifyTouchOutside() 1785 uint32_t WindowController::GetEmbedNodeId(const std::vector<sptr<WindowNode>>& windowNodes, in GetEmbedNodeId() argument 1794 for (auto& windowNode : windowNodes) { in GetEmbedNodeId() 1843 std::vector<sptr<WindowNode>> windowNodes; in OnScreenshot() local [all...] |
H A D | drag_controller.cpp | 126 std::vector<sptr<WindowNode>> windowNodes; in GetHitWindow() local 127 container->TraverseContainer(windowNodes); in GetHitWindow() 128 for (auto windowNode : windowNodes) { in GetHitWindow()
|
/foundation/window/window_manager/wmserver/test/unittest/ |
H A D | window_manager_service_test.cpp | 355 std::vector<sptr<WindowNode>> windowNodes; in HWTEST_F() local 356 container->TraverseContainer(windowNodes); in HWTEST_F() 357 ASSERT_TRUE(windowNodes[0] == compNode); in HWTEST_F() 358 ASSERT_TRUE(windowNodes[1] == appNode); in HWTEST_F() 388 std::vector<sptr<WindowNode>> windowNodes; in HWTEST_F() local 389 container->TraverseContainer(windowNodes); in HWTEST_F() 390 ASSERT_TRUE(windowNodes[0] == appNode1); in HWTEST_F() 391 ASSERT_TRUE(windowNodes[1] == appNode2); in HWTEST_F() 426 std::vector<sptr<WindowNode>> windowNodes; in HWTEST_F() local 427 container->TraverseContainer(windowNodes); in HWTEST_F() [all...] |
H A D | window_root_test.cpp | 172 std::vector<sptr<WindowNode>> windowNodes; in HWTEST_F() local 183 windowRoot_->GetBackgroundNodesByScreenId(screenGroupId, windowNodes); in HWTEST_F() 187 windowNodes.push_back(windowNode1); in HWTEST_F() 188 windowNodes.push_back(windowNode2); in HWTEST_F() 189 windowNodes.push_back(windowNode3); in HWTEST_F() 190 windowRoot_->GetBackgroundNodesByScreenId(screenGroupId, windowNodes); in HWTEST_F() 284 std::vector<sptr<WindowNode>> windowNodes = windowRoot_->GetSplitScreenWindowNodes(DISPLAY_ID_INVALID); in HWTEST_F() local 285 ASSERT_EQ(windowNodes.empty(), true); in HWTEST_F() 287 windowNodes = windowRoot_->GetSplitScreenWindowNodes(defaultDisplayId); in HWTEST_F() 288 ASSERT_EQ(windowNodes in HWTEST_F() 1795 std::vector<sptr<WindowNode>> windowNodes = windowRoot_->GetSplitScreenWindowNodes(DISPLAY_ID_INVALID); HWTEST_F() local [all...] |
H A D | window_controller_test.cpp | 513 std::vector<sptr<WindowNode>> windowNodes; in HWTEST_F() local 523 ASSERT_EQ(0, windowController_->GetEmbedNodeId(windowNodes, node1)); in HWTEST_F() 526 ASSERT_EQ(0, windowController_->GetEmbedNodeId(windowNodes, node1)); in HWTEST_F() 528 windowNodes.push_back(node0); in HWTEST_F() 529 windowNodes.push_back(node2); in HWTEST_F() 530 windowNodes.push_back(node1); in HWTEST_F() 531 windowNodes.push_back(node2); in HWTEST_F() 532 windowNodes.push_back(node3); in HWTEST_F() 536 ASSERT_EQ(node3->GetWindowId(), windowController_->GetEmbedNodeId(windowNodes, node1)); in HWTEST_F()
|
/foundation/window/window_manager/wmserver/include/ |
H A D | input_window_monitor.h | 38 void TraverseWindowNodes(const std::vector<sptr<WindowNode>>& windowNodes,
|
H A D | window_root.h | 46 void GetBackgroundNodesByScreenId(ScreenId screenGroupId, std::vector<sptr<WindowNode>>& windowNodes); 47 void GetForegroundNodes(std::vector<sptr<WindowNode>>& windowNodes); 113 void GetAllAnimationPlayingNodes(std::vector<wptr<WindowNode>>& windowNodes);
|
H A D | window_node_container.h | 62 void TraverseContainer(std::vector<sptr<WindowNode>>& windowNodes) const; 140 void TraverseWindowNode(sptr<WindowNode>& root, std::vector<sptr<WindowNode>>& windowNodes) const; 155 void RaiseWindowToTop(uint32_t windowId, std::vector<sptr<WindowNode>>& windowNodes); 161 std::vector<sptr<WindowNode>>& windowNodes);
|
H A D | window_controller.h | 113 uint32_t GetEmbedNodeId(const std::vector<sptr<WindowNode>>& windowNodes, const sptr<WindowNode>& node);
|