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Searched refs:winWidth (Results 1 - 2 of 2) sorted by relevance

/foundation/window/window_manager/window_scene/session/host/include/
H A Dsession_utils.h26 inline float ToLayoutWidth(const int32_t winWidth, float vpr) in ToLayoutWidth() argument
28 return winWidth - 2 * WINDOW_FRAME_WIDTH * vpr; // 2: left and right edge in ToLayoutWidth()
/foundation/window/window_manager/utils/src/
H A Dsurface_draw.cpp270 int32_t winWidth = static_cast<int32_t>(rect.width_); in DrawImageRect() local
276 sptr<OHOS::SurfaceBuffer> buffer = GetSurfaceBuffer(layer, winWidth, winHeight); in DrawImageRect()
301 int32_t winWidth = static_cast<int32_t>(rect.width_); in DoDrawImageRect() local
310 if (pixelMap->GetHeight() <= 0 || pixelMap->GetWidth() <= 0 || winWidth <= 0 || winHeight <= 0) { in DoDrawImageRect()
321 float xAxis = static_cast<float>(winWidth) / pixelMap->GetWidth(); in DoDrawImageRect()
333 scaledPixelMapW = winWidth; in DoDrawImageRect()
336 int left = (winWidth - scaledPixelMapW) / 2; // 2 is the left and right boundaries of the win in DoDrawImageRect()

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