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/foundation/graphic/graphic_3d/lume/LumeDotfield/src/render/
H A Drender_node_dotfield_render.cpp184 const RenderHandle vidHandle = shaderMgr.GetVertexInputDeclarationHandleByShaderHandle(shaderHandle); in GetPsoData() local
185 const VertexInputDeclarationView vertexInputDeclaration = shaderMgr.GetVertexInputDeclarationView(vidHandle); in GetPsoData()

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