Searched refs:vertexDataSize (Results 1 - 2 of 2) sorted by relevance
/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/ |
H A D | pipeline_state_object_vk.cpp | 350 uint32_t vertexDataSize = 0; in GraphicsPipelineStateObjectVk() local 362 vertexDataSize = std::max(vertexDataSize, constant.offset + constantSize); in GraphicsPipelineStateObjectVk() 373 vertexDataSize, // dataSize in GraphicsPipelineStateObjectVk() local
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/foundation/graphic/graphic_3d/lume/Lume_3D/src/util/ |
H A D | mesh_builder.cpp | 506 MeshBuilder::BufferHandles CreateGpuBuffers(IRenderContext& renderContext, size_t vertexDataSize, size_t indexDataSize, in CreateGpuBuffers() argument 517 GetVertexBufferDesc(vertexDataSize, createInfo.vertexBufferFlags, targetDataSize != 0U); in CreateGpuBuffers() 540 void StageToBuffers(IRenderContext& renderContext, size_t vertexDataSize, size_t indexDataSize, size_t jointDataSize, in StageToBuffers() argument 547 if (vertexDataSize) { in StageToBuffers() 548 copyData.size = static_cast<uint32_t>(vertexDataSize); in StageToBuffers()
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