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Searched
refs:vert
(Results
1 - 6
of
6
) sorted by relevance
/foundation/graphic/graphic_2d/frameworks/opengl_wrapper/test/
H
A
D
opengl_wrapper_native_test.cpp
108
static GLuint CreateAndLinkProgram(GLuint
vert
, GLuint frag)
in CreateAndLinkProgram()
argument
113
glAttachShader(program,
vert
);
in CreateAndLinkProgram()
128
GLuint
vert
= CreateShader(gVertShaderText, GL_VERTEX_SHADER);
in SetUpGl()
local
131
gProgram = CreateAndLinkProgram(
vert
, frag);
in SetUpGl()
133
glDeleteShader(
vert
);
in SetUpGl()
/foundation/arkui/ace_engine/frameworks/bridge/declarative_frontend/engine/jsi/nativeModule/
H
A
D
arkts_native_shape_bridge.cpp
85
double
vert
;
in SetMesh()
local
86
if (ArkTSUtils::ParseJsDouble(vm, radiusItem,
vert
)) {
in SetMesh()
87
mesh.push_back(static_cast<ArkUI_Float32>(
vert
));
in SetMesh()
/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/
H
A
D
gpu_program_vk.h
33
VkShaderModule
vert
{ VK_NULL_HANDLE };
H
A
D
gpu_program_vk.cpp
51
{ //
vert
in GpuShaderProgramVk()
53
plat_.
vert
= ((const ShaderModulePlatformDataVk&)mod.GetPlatformData()).shaderModule;
in GpuShaderProgramVk()
H
A
D
pipeline_state_object_vk.cpp
391
platData.
vert
, // module
in GraphicsPipelineStateObjectVk()
/foundation/arkui/ace_engine/frameworks/bridge/declarative_frontend/jsview/
H
A
D
js_shape.cpp
310
double
vert
;
in SetBitmapMesh()
local
311
if (ParseJsDouble(meshObj->GetProperty(valueStr.c_str()),
vert
)) {
in SetBitmapMesh()
312
mesh.push_back(
vert
);
in SetBitmapMesh()
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