Searched refs:uv2 (Results 1 - 1 of 1) sorted by relevance
/foundation/graphic/graphic_3d/lume/Lume_3D/src/util/ | ||
H A D | mesh_util.cpp | 381 const Math::Vec2& uv2 = uvs[bb]; in CalculateTangentImpl() local 384 const auto st1 = uv2 - uv1; in CalculateTangentImpl() |
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