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/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/
H A Dgltf2_exporter.cpp886 vector<Entity>& usedMaterials; member
898 copy.materialIndex = FindOrAddIndex(usedMaterials, submesh.material); in operator ()()
918 vector<Entity> usedMaterials; in ExportGltfMeshes() local
941 MeshPrimitiveGenerator { materialManager, buffer, usedMaterials }); in ExportGltfMeshes()
962 return usedMaterials; in ExportGltfMeshes()
1203 const vector<Entity>& usedMaterials, ExportResult& result, BufferHelper& bufferHelper) in ExportGltfMaterials()
1205 if (!usedMaterials.empty()) { in ExportGltfMaterials()
1217 materialArray.reserve(usedMaterials.size()); in ExportGltfMaterials()
1220 for (auto const materialEntity : usedMaterials) { in ExportGltfMaterials()
2543 auto usedMaterials in ExportGLTF() local
1201 ExportGltfMaterials(const IEngine& engine, const IMaterialComponentManager& materialManager, const INameComponentManager& nameManager, const IUriComponentManager& uriManager, const vector<Entity>& usedMaterials, ExportResult& result, BufferHelper& bufferHelper) ExportGltfMaterials() argument
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