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Searched refs:upscale (Results 1 - 2 of 2) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/src/node/
H A Drender_bloom.h85 // separate target needed in graphics bloom upscale
102 RenderHandle upscale; member
117 std::array<IDescriptorSetBinder::Ptr, TARGET_COUNT> upscale; member
H A Drender_bloom.cpp250 cmdList.BindPipeline(psos_.upscale); in ComputeUpscale()
258 auto& binder = *binders_.upscale[i]; in ComputeUpscale()
452 cmdList.BindPipeline(psos_.upscale); in RenderUpscale()
455 auto& binder = *binders_.upscale[idx]; in RenderUpscale()
667 psos_.upscale = psoMgr.GetComputePsoHandle(shaderHandle, pl, {}); in CreateComputePsos()
670 PLUGIN_ASSERT(binders_.upscale.size() >= TARGET_COUNT); in CreateComputePsos()
673 binders_.upscale[idx] = dSetMgr.CreateDescriptorSetBinder(dSetMgr.CreateDescriptorSet(binds), binds); in CreateComputePsos()
780 psos_.upscale = pso; in CreateRenderPsos()
783 binders_.upscale[idx] = dSetMgr.CreateDescriptorSetBinder(dSetMgr.CreateDescriptorSet(binds), binds); in CreateRenderPsos()

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