Home
last modified time | relevance | path

Searched refs:updateFn (Results 1 - 2 of 2) sorted by relevance

/foundation/graphic/graphic_3d/lume/metaobject/test/src/
H A Danimation_test_base.cpp64 void AnimationTestBase::RunFrames(uint32_t frames, std::function<void(uint32_t frame)> updateFn) in RunFrames() argument
69 updateFn(i + 1); in RunFrames()
82 const std::vector<IAnimation::Ptr> animations, uint32_t frames, std::function<void(uint32_t frame)> updateFn) in StepAnimations()
84 StepAnimations(animations, frames, STEPMS, updateFn); in StepAnimations()
88 int64_t frameStepMs, std::function<void(uint32_t frame)> updateFn) in StepAnimations()
95 if (updateFn) { in StepAnimations()
96 updateFn(i + 1); in StepAnimations()
81 StepAnimations( const std::vector<IAnimation::Ptr> animations, uint32_t frames, std::function<void(uint32_t frame)> updateFn) StepAnimations() argument
87 StepAnimations(const std::vector<IAnimation::Ptr> animations, uint32_t frames, int64_t frameStepMs, std::function<void(uint32_t frame)> updateFn) StepAnimations() argument
H A Danimation_test_base.h39 void RunFrames(uint32_t frames, std::function<void(uint32_t frame)> updateFn);
42 std::function<void(uint32_t frame)> updateFn = {});
45 const std::vector<IAnimation::Ptr> animations, uint32_t frames, std::function<void(uint32_t frame)> updateFn);

Completed in 1 milliseconds