Searched refs:unfocusedShadow_ (Results 1 - 8 of 8) sorted by relevance
/foundation/window/window_manager/wmserver/include/ |
H A D | window_system_effect.h | 40 WindowShadowParameters unfocusedShadow_; member 46 unfocusedShadow_ = {0, "#000000", 0, 0, 0}; in AppWindowEffectConfig()
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/foundation/window/window_manager/window_scene/test/unittest/ |
H A D | scene_session_manager_test2.cpp | 345 ASSERT_EQ(ssm_->appWindowSceneConfig_.unfocusedShadow_.alpha_, 0); in HWTEST_F() 346 ASSERT_EQ(ssm_->appWindowSceneConfig_.unfocusedShadow_.offsetX_, 1); in HWTEST_F() 347 ASSERT_EQ(ssm_->appWindowSceneConfig_.unfocusedShadow_.offsetY_, 1); in HWTEST_F() 348 ASSERT_EQ(ssm_->appWindowSceneConfig_.unfocusedShadow_.radius_, 0.5); in HWTEST_F() 394 ASSERT_EQ(ssm_->appWindowSceneConfig_.unfocusedShadow_.alpha_, 0); in HWTEST_F() 395 ASSERT_EQ(ssm_->appWindowSceneConfig_.unfocusedShadow_.offsetX_, 1); in HWTEST_F() 396 ASSERT_EQ(ssm_->appWindowSceneConfig_.unfocusedShadow_.offsetY_, 1); in HWTEST_F() 397 ASSERT_EQ(ssm_->appWindowSceneConfig_.unfocusedShadow_.radius_, 0.5); in HWTEST_F() 431 ASSERT_EQ(ssm_->appWindowSceneConfig_.unfocusedShadow_.alpha_, 0); in HWTEST_F() 432 ASSERT_EQ(ssm_->appWindowSceneConfig_.unfocusedShadow_ in HWTEST_F() [all...] |
/foundation/window/window_manager/wmserver/src/ |
H A D | window_system_effect.cpp | 118 MathHelper::NearZero(windowSystemEffectConfig_.unfocusedShadow_.elevation_) && in SetWindowShadow() 120 MathHelper::NearZero(windowSystemEffectConfig_.unfocusedShadow_.radius_)) { in SetWindowShadow() 132 windowSystemEffectConfig_.unfocusedShadow_; in SetWindowShadow()
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H A D | window_manager_service.cpp | 692 if (ConfigAppWindowShadow(item, config.unfocusedShadow_)) { in ConfigWindowEffect() 693 systemEffectConfig.unfocusedShadow_ = config.unfocusedShadow_; in ConfigWindowEffect()
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/foundation/window/window_manager/window_scene/interfaces/kits/napi/scene_session_manager/ |
H A D | js_window_scene_config.cpp | 70 focused ? config.focusedShadow_.offsetX_ : config.unfocusedShadow_.offsetX_)); in CreateShadowValue() 72 focused ? config.focusedShadow_.offsetY_ : config.unfocusedShadow_.offsetY_)); in CreateShadowValue() 74 focused ? config.focusedShadow_.radius_ : config.unfocusedShadow_.radius_)); in CreateShadowValue() 76 focused ? config.focusedShadow_.color_ : config.unfocusedShadow_.color_)); in CreateShadowValue()
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/foundation/window/window_manager/wmserver/test/unittest/ |
H A D | window_system_effect_test.cpp | 67 effectConfig_.unfocusedShadow_ = {55, "#000000", 0, 10, 0.25}; in SetUp()
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/foundation/window/window_manager/window_scene/interfaces/include/ |
H A D | ws_common.h | 589 WindowShadowConfig unfocusedShadow_; member
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/foundation/window/window_manager/window_scene/session_manager/src/ |
H A D | scene_session_manager.cpp | 719 if (ConfigAppWindowShadow(item, config.unfocusedShadow_)) { in ConfigWindowEffect() 720 appWindowSceneConfig_.unfocusedShadow_ = config.unfocusedShadow_; in ConfigWindowEffect() 725 AddAlphaToColor(appWindowSceneConfig_.unfocusedShadow_.alpha_, appWindowSceneConfig_.unfocusedShadow_.color_); in ConfigWindowEffect()
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