H A D | surface_utils.cpp | 113 std::array<float, TRANSFORM_MATRIX_ELE_COUNT> *transformMatrix) in ComputeTransformByMatrix() 125 *transformMatrix = MatrixProduct(*transformMatrix, rotate90); in ComputeTransformByMatrix() 128 *transformMatrix = MatrixProduct(*transformMatrix, rotate180); in ComputeTransformByMatrix() 131 *transformMatrix = MatrixProduct(*transformMatrix, rotate270); in ComputeTransformByMatrix() 134 *transformMatrix = MatrixProduct(*transformMatrix, flipH); in ComputeTransformByMatrix() 137 *transformMatrix in ComputeTransformByMatrix() 112 ComputeTransformByMatrix(GraphicTransformType& transform, std::array<float, TRANSFORM_MATRIX_ELE_COUNT> *transformMatrix) ComputeTransformByMatrix() argument 172 std::array<float, TRANSFORM_MATRIX_ELE_COUNT> transformMatrix = {1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1}; ComputeTransformMatrix() local 200 ComputeTransformByMatrixV2(GraphicTransformType& transform, std::array<float, TRANSFORM_MATRIX_ELE_COUNT> *transformMatrix) ComputeTransformByMatrixV2() argument 270 std::array<float, TRANSFORM_MATRIX_ELE_COUNT> transformMatrix = {1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1}; ComputeTransformMatrixV2() local [all...] |