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/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/
H A Danimation_system.cpp76 const auto results = array_view(static_cast<const uint32_t*>(system_.trackOrder_.data()) + offset_, count_);
96 const auto results = array_view(static_cast<const uint32_t*>(system_.trackOrder_.data()) + offset_, count_);
712 // For each animation update the playback state, time position and weight, and gather tracks in trackOrder_. in Update()
713 trackOrder_.clear(); in Update()
714 trackOrder_.reserve(animationTrackManager_.GetComponentCount()); in Update()
740 const auto resultCount = trackOrder_.size(); in Update()
970 trackOrder_.push_back(static_cast<uint32_t>(std::distance(begin, row))); in UpdateAnimation()
1016 trackOrder_.push_back(static_cast<uint32_t>(std::distance(begin, row))); in UpdateAnimation()
1047 InitializeTrackValues(array_view(static_cast<const uint32_t*>(trackOrder_.data()), remaining_)); in InitializeTrackValues()
1068 ResetTargetProperties(array_view(static_cast<const uint32_t*>(trackOrder_ in ResetToInitialTrackValues()
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H A Danimation_system.h163 BASE_NS::vector<uint32_t> trackOrder_; member in final

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