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Searched refs:trackHandle (Results 1 - 4 of 4) sorted by relevance

/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/
H A Decs_animation.cpp331 if (auto trackHandle = animationTrackManager_->Read(track->GetEntity()); trackHandle) { in TryResolveAnimationRoot()
333 node = nodeSystem->GetNode(trackHandle->target); in TryResolveAnimationRoot()
516 if (auto trackHandle = animationTrackManager_->Read(track->GetEntity()); trackHandle) { in OnAnimationInputsChanged()
517 if (trackHandle->timestamps == entity) { in OnAnimationInputsChanged()
519 OnAnimationTimestampsChanged(*track, trackHandle->timestamps); in OnAnimationInputsChanged()
597 if (auto trackHandle = animationTrackManager_->Read(trackEntity); trackHandle) { in OnAnimationTrackChanged()
598 auto nameComponent = nameManager_->Get(trackHandle in OnAnimationTrackChanged()
826 const auto trackHandle = animationTrackManager_->Read(track); GetAllRelatedEntities() local
911 auto trackHandle = animationTrackManager_->Write(animationTrack); CreateAnimationTrack() local
948 const auto trackHandle = animationTrackManager_->Read(track->GetEntity()); GetAnimationTrack() local
1162 auto trackHandle = animationTrackManager_->Read(animationTrack); SetKeyFrameData() local
1246 auto trackHandle = animationTrackManager_->Read(animationTrack); GetTrackDuration() local
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/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/
H A Danimation_system.cpp894 if (auto trackHandle = animationTrackManager_.Read(trackState.entity); trackHandle) { in OnAnimationComponentsCreated()
895 InitializeInitialDataComponent(trackState.entity, *trackHandle); in OnAnimationComponentsCreated()
952 if (auto trackHandle = animationTrackManager_.Read(entity); trackHandle) { in OnAnimationTrackComponentsUpdated()
953 InitializeInitialDataComponent(entity, *trackHandle); in OnAnimationTrackComponentsUpdated()
1112 auto trackHandle = animationTrackManager_.Read(trackId); in ResetTargetProperties() local
1113 auto entry = GetEntry(*trackHandle); in ResetTargetProperties()
1115 if (IPropertyHandle* targetHandle = entry.component->GetData(trackHandle->target); targetHandle) { in ResetTargetProperties()
1122 entry = FindDynamicProperty(*trackHandle, dynamicPropertie in ResetTargetProperties()
1264 auto trackHandle = animationTrackManager_.Read(trackId); ApplyResults() local
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/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/
H A Dgltf2_exporter.cpp858 if (const auto trackHandle = animationTrackManager->Read(trackEntity); trackHandle) { in ExportGltfAnimations()
859 auto const samplerIndex = FindOrAddIndex(samplerHashes, Hash(*trackHandle)); in ExportGltfAnimations()
863 *trackHandle, *animationInputManager, *animationOutputManager, bufferHelper); in ExportGltfAnimations()
866 *nodeSystem, *nameManager, entities, result.data->nodes, trackEntity, *trackHandle); in ExportGltfAnimations()
867 exportAnimation->tracks.push_back(AnimationTrack { { target, GetAnimationPath(*trackHandle) }, in ExportGltfAnimations()
H A Dgltf2_importer.cpp2485 if (auto trackHandle = trackManager->Write(animationTrackEntity); trackHandle) {
2493 SelectComponentProperty(track.channel.path, *trackHandle);
2495 trackHandle->interpolationMode = ConvertAnimationInterpolation(track.sampler->interpolation);
2496 trackHandle->timestamps = (*inputIt)->data.entity;
2497 trackHandle->data = (*outputIt)->data.entity;

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