/foundation/multimodalinput/input/service/touch_event_normalize/src/ |
H A D | touch_transform_processor.cpp | 52 auto touch = libinput_event_get_touch_event(event); in OnEventTouchDown() local 53 CHKPF(touch); in OnEventTouchDown() 58 if (!WIN_MGR->TouchPointToDisplayPoint(deviceId_, touch, touchInfo, logicalDisplayId)) { in OnEventTouchDown() 63 uint64_t time = libinput_event_touch_get_time_usec(touch); in OnEventTouchDown() 71 double pressure = libinput_event_touch_get_pressure(touch); in OnEventTouchDown() 72 int32_t seatSlot = libinput_event_touch_get_seat_slot(touch); in OnEventTouchDown() 78 int32_t moveFlag = libinput_event_touch_get_move_flag(touch); in OnEventTouchDown() 79 int32_t longAxis = libinput_event_get_touch_contact_long_axis(touch); in OnEventTouchDown() 80 int32_t shortAxis = libinput_event_get_touch_contact_short_axis(touch); in OnEventTouchDown() 90 int32_t toolType = GetTouchToolType(touch, devic in OnEventTouchDown() 150 auto touch = libinput_event_get_touch_event(event); OnEventTouchMotion() local 198 auto touch = libinput_event_get_touch_event(event); OnEventTouchUp() local [all...] |
/foundation/arkui/ace_engine/frameworks/core/components/scene_viewer/ |
H A D | scene_viewer_touch_handler.cpp | 44 LOGW("unknown touch type"); in HandleEvent() 66 auto touch = touches_.find(point.id); in CreateSceneTouchEvent() local 67 if (touch != touches_.end()) { in CreateSceneTouchEvent() 68 auto oldPoint = touch->second; in CreateSceneTouchEvent()
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/foundation/multimodalinput/input/service/touch_event_normalize/test/src/ |
H A D | touch_transform_processor_test.cpp | 263 auto touch = libinput_event_get_touch_event(event); in HWTEST_F() local 264 ASSERT_TRUE(touch != nullptr); in HWTEST_F() 315 auto touch = libinput_event_get_touch_event(event); in HWTEST_F() local 316 ASSERT_TRUE(touch != nullptr); in HWTEST_F() 349 auto touch = libinput_event_get_touch_event(event); in HWTEST_F() local 350 ASSERT_TRUE(touch != nullptr); in HWTEST_F() 487 auto touch = libinput_event_get_touch_event(event); in HWTEST_F() local 488 ASSERT_TRUE(touch != nullptr); in HWTEST_F() 489 int32_t moveFlag = libinput_event_touch_get_move_flag(touch); in HWTEST_F() 532 auto touch in HWTEST_F() local [all...] |
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/model/ |
H A D | model_touch_handler.cpp | 46 LOGW("unknown touch type"); in HandleTouchEvent() 91 auto touch = touches_.find(point.id); in CreateSceneTouchEvent() local 92 if (touch != touches_.end()) { in CreateSceneTouchEvent() 93 auto oldPoint = touch->second; in CreateSceneTouchEvent()
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/foundation/arkui/ace_engine/frameworks/bridge/declarative_frontend/jsview/models/ |
H A D | radio_model_impl.cpp | 141 auto touch = ViewStackProcessor::GetInstance()->GetTouchListenerComponent(); in SetResponseRegion() local 142 touch->SetResponseRegion(responseRegion); in SetResponseRegion() 143 touch->MarkResponseRegion(true); in SetResponseRegion()
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H A D | view_abstract_model_impl.cpp | 1241 auto touch = ViewStackProcessor::GetInstance()->GetTouchListenerComponent(); in SetResponseRegion() local 1242 touch->SetResponseRegion(responseRegion); in SetResponseRegion() 1243 touch->MarkResponseRegion(true); in SetResponseRegion()
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/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/menu/wrapper/ |
H A D | menu_wrapper_pattern.cpp | 113 auto touch = info.GetChangedTouches().front(); in HandleInteraction() local 117 static_cast<float>(touch.GetGlobalLocation().GetX()), static_cast<float>(touch.GetGlobalLocation().GetY())); in HandleInteraction() 123 // get menuNode's touch region in HandleInteraction() 374 // if already initialized touch event in RegisterOnTouch() 393 auto touch = info.GetChangedTouches().front(); in OnTouchEvent() local 394 // filter out other touch types in OnTouchEvent() 395 if (touch.GetTouchType() != TouchType::DOWN && in OnTouchEvent() 406 static_cast<float>(touch.GetGlobalLocation().GetX()), static_cast<float>(touch in OnTouchEvent() [all...] |
/foundation/graphic/graphic_3d/lume/LumeDotfield/src/systems/ |
H A D | dotfield_system.cpp | 183 prim.touch = dfc.touchPosition; in Update() 211 prim.touch = dfc.touchPosition; in OnComponentEvent()
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/foundation/graphic/graphic_3d/lume/LumeDotfield/api/dotfield/render/ |
H A D | intf_render_data_store_default_dotfield.h | 45 BASE_NS::Math::Vec2 touch{ 0.0f, 0.0f };
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/foundation/resourceschedule/ffrt/benchmarks/ |
H A D | benchmarks.sh | 49 touch $output_dir/perf_$1.csv
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/foundation/arkui/ace_engine/frameworks/core/common/ |
H A D | event_dump.cpp | 90 // multi fingers touch down will be in one tree in AddTouchPoint() 206 // dump needful touch points: in Dump() 208 dumpList.emplace_back(std::make_pair(listDepth, "touch points:")); in Dump() 262 std::unique_ptr<JsonValue> touch = JsonUtil::CreateArray(true); in BuildTouchPoints() local 266 touch->Put(child); in BuildTouchPoints() 268 json->Put("touch points", touch); in BuildTouchPoints()
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/foundation/graphic/graphic_3d/lume/LumeDotfield/src/render/ |
H A D | render_node_dotfield_simulation.cpp | 173 { dotfieldPrimitive.touch.x, dotfieldPrimitive.touch.y, dotfieldPrimitive.touchRadius, 0.f }, in ComputeSimulate()
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/foundation/arkui/ace_engine/test/unittest/core/pattern/list/ |
H A D | list_scroller_event_test_ng.cpp | 623 TouchLocationInfo touch(0); in HWTEST_F() 624 touch.SetLocalLocation(Offset(0, 850)); in HWTEST_F() 626 info.AddTouchLocationInfo(std::move(touch)); in HWTEST_F()
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/foundation/multimodalinput/input/service/window_manager/test/ |
H A D | input_windows_manager_ex_test.cpp | 753 libinput_event_touch *touch = nullptr; in HWTEST_F() local 767 EXPECT_NO_FATAL_FAILURE(inputWindowsMgr->GetPhysicalDisplayCoord(touch, info, touchInfo)); in HWTEST_F() 782 libinput_event_touch *touch = nullptr; in HWTEST_F() local 792 EXPECT_NO_FATAL_FAILURE(inputWindowsMgr->TouchPointToDisplayPoint(deviceId, touch, touchInfo, physicalDisplayId)); in HWTEST_F() 2358 libinput_event_touch touch {}; in HWTEST_F() 2362 EXPECT_NO_FATAL_FAILURE(inputWindowsManager->GetPhysicalDisplayCoord(&touch, info, touchInfo)); in HWTEST_F() 2364 EXPECT_NO_FATAL_FAILURE(inputWindowsManager->GetPhysicalDisplayCoord(&touch, info, touchInfo)); in HWTEST_F() 2366 EXPECT_NO_FATAL_FAILURE(inputWindowsManager->GetPhysicalDisplayCoord(&touch, info, touchInfo)); in HWTEST_F() 2613 libinput_event_touch touch {}; in HWTEST_F() 2618 (deviceId, &touch, touchInf in HWTEST_F() [all...] |
/foundation/multimodalinput/input/service/window_manager/include/ |
H A D | i_input_windows_manager.h | 127 virtual bool TouchPointToDisplayPoint(int32_t deviceId, struct libinput_event_touch* touch,
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H A D | input_windows_manager.h | 130 bool TouchPointToDisplayPoint(int32_t deviceId, struct libinput_event_touch* touch, 293 void GetPhysicalDisplayCoord(struct libinput_event_touch* touch,
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/foundation/arkui/ace_engine/test/unittest/core/pattern/scrollable/ |
H A D | scrollable_cover_test_ng.cpp | 1808 TouchLocationInfo touch(0); in HWTEST_F() 1809 touch.SetTouchType(TouchType::DOWN); in HWTEST_F() 1810 touchEventInfo.AddTouchLocationInfo(std::move(touch)); in HWTEST_F() 1821 touch.SetTouchType(TouchType::UP); in HWTEST_F() 1822 touchEventInfo.AddTouchLocationInfo(std::move(touch)); in HWTEST_F() 1830 touch.SetTouchType(TouchType::CANCEL); in HWTEST_F() 1831 touchEventInfo.AddTouchLocationInfo(std::move(touch)); in HWTEST_F()
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/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/scroll/inner/ |
H A D | scroll_bar.cpp | 360 auto touch = info.GetTouches().front(); in SetGestureEvent() 361 if (touch.GetTouchType() == TouchType::DOWN) { in SetGestureEvent() 362 TAG_LOGI(AceLogTag::ACE_SCROLL_BAR, "inner scrollBar touch down, panDirection: %{public}u", in SetGestureEvent() 364 Point point(touch.GetLocalLocation().GetX(), touch.GetLocalLocation().GetY()); in SetGestureEvent() 577 // if historical touch point slope is zero but delta is not zero, no need to update. in HandleDragUpdate()
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/foundation/arkui/ace_engine/test/unittest/core/pattern/menu/ |
H A D | menuitem_pattern_test_ng.cpp | 753 auto touch = itemNode->GetOrCreateGestureEventHub()->touchEventActuator_; in HWTEST_F() local 754 ASSERT_TRUE(touch); in HWTEST_F() 755 ASSERT_FALSE(touch->touchEvents_.empty()); in HWTEST_F() 781 // execute touch down event in HWTEST_F() 942 // execute touch down event in HWTEST_F() 951 // excute touch up event in HWTEST_F() 960 // excute touch move event in HWTEST_F() 1677 auto touch = itemNode->GetOrCreateGestureEventHub()->touchEventActuator_; in HWTEST_F() local 1678 ASSERT_TRUE(touch); in HWTEST_F() 1679 ASSERT_FALSE(touch in HWTEST_F() [all...] |
/foundation/multimodalinput/input/service/window_manager/src/ |
H A D | input_windows_manager.cpp | 212 /* Fold status is indicated by 27th bit of long axis of touch. */ in IgnoreTouchEvent() 423 MMI_HILOG_DISPATCHD("Unable to find finger information for touch.pointerId:%{public}d", in FoldScreenRotation() 461 MMI_HILOG_DISPATCHI("touch event send cancel"); in FoldScreenRotation() 1676 void InputWindowsManager::GetPhysicalDisplayCoord(struct libinput_event_touch* touch, in UpdateDisplayInfo() argument 1688 .x = libinput_event_touch_get_x_transformed(touch, width), in UpdateDisplayInfo() 1689 .y = libinput_event_touch_get_y_transformed(touch, height), in UpdateDisplayInfo() 1696 touchInfo.toolRect.point.x = static_cast<int32_t>(libinput_event_touch_get_tool_x_transformed(touch, width)); in UpdateDisplayInfo() 1697 touchInfo.toolRect.point.y = static_cast<int32_t>(libinput_event_touch_get_tool_y_transformed(touch, height)); in UpdateDisplayInfo() 1699 libinput_event_touch_get_tool_width_transformed(touch, width)); in UpdateDisplayInfo() 1701 libinput_event_touch_get_tool_height_transformed(touch, heigh in UpdateDisplayInfo() 1714 TouchPointToDisplayPoint(int32_t deviceId, struct libinput_event_touch* touch, EventTouch& touchInfo, int32_t& physicalDisplayId) UpdateDisplayInfo() argument [all...] |
/foundation/arkui/ui_lite/interfaces/kits/components/ |
H A D | ui_view.h | 244 * @brief Defines a touch event listener. You need to register this listener with the view to listen to touch 621 * @brief Sets a touch event listener for the view. 622 * @param onTouchListener Indicates the pointer to the touch event listener to set. 629 * @brief Obtains the touch event listener for the view. 630 * @return Returns the touch event listener. 647 * include the specified coordinates and is a visible top view that can respond to touch events, and the 715 void SetTouchable(bool touch);
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/foundation/arkui/ace_engine/test/unittest/core/pattern/swiper/ |
H A D | swiper_animation_test_ng.cpp | 37 TouchLocationInfo touch(0); in SimulateSwipe() 38 pattern_->HandleTouchDown({ touch }); in SimulateSwipe()
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/foundation/arkui/ui_lite/frameworks/components/ |
H A D | ui_view.cpp | 649 void UIView::SetTouchable(bool touch) in SetTouchable() argument 651 touchable_ = touch; in SetTouchable()
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/foundation/arkui/ace_engine/test/unittest/core/pattern/web/ |
H A D | web_pattern_window_test_ng.cpp | 883 auto touch = std::make_shared<TouchEventListener>(); in HWTEST_F() local 884 webPattern->touchEventListener_ = touch; in HWTEST_F()
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/foundation/arkui/ace_engine/test/unittest/core/pattern/bubble/ |
H A D | bubble_test_ng.cpp | 569 TouchEventInfo touchEventInfo2 = TouchEventInfo("touch"); in HWTEST_F() 1134 * @tc.desc: Test bubble hover and touch callback. 1171 * @tc.steps: step4. call hover, touch callback. in HWTEST_F() 1191 TouchLocationInfo touch(0); in HWTEST_F() 1192 touch.SetTouchType(TouchType::DOWN); in HWTEST_F() 1193 touchEventInfo.AddTouchLocationInfo(std::move(touch)); in HWTEST_F() 1200 touch.SetTouchType(TouchType::UP); in HWTEST_F() 1202 touchEventInfo.AddTouchLocationInfo(std::move(touch)); in HWTEST_F() 2543 TouchEventInfo touchEventInfo = TouchEventInfo("touch"); in HWTEST_F() 2551 TouchEventInfo touchEventInfo1 = TouchEventInfo("touch"); in HWTEST_F() [all...] |