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Searched refs:topRect (Results 1 - 5 of 5) sorted by relevance

/foundation/window/window_manager/dmserver/src/
H A Ddisplay_cutout_controller.cpp198 DMRect topRect = CreateWaterfallRect(0, 0, displayWidth, top); in CalcBuiltInDisplayWaterfallRectsByRotation() local
201 waterfallDisplayAreaRects_ = WaterfallDisplayAreaRects {leftRect, topRect, rightRect, bottomRect}; in CalcBuiltInDisplayWaterfallRectsByRotation()
206 DMRect topRect = CreateWaterfallRect(0, 0, displayHeight, left); in CalcBuiltInDisplayWaterfallRectsByRotation() local
209 waterfallDisplayAreaRects_ = WaterfallDisplayAreaRects {leftRect, topRect, rightRect, bottomRect}; in CalcBuiltInDisplayWaterfallRectsByRotation()
214 DMRect topRect = CreateWaterfallRect(0, 0, bottom, displayWidth); in CalcBuiltInDisplayWaterfallRectsByRotation() local
217 waterfallDisplayAreaRects_ = WaterfallDisplayAreaRects {leftRect, topRect, rightRect, bottomRect}; in CalcBuiltInDisplayWaterfallRectsByRotation()
222 DMRect topRect = CreateWaterfallRect(0, 0, displayHeight, right); in CalcBuiltInDisplayWaterfallRectsByRotation() local
225 waterfallDisplayAreaRects_ = WaterfallDisplayAreaRects {leftRect, topRect, rightRect, bottomRect}; in CalcBuiltInDisplayWaterfallRectsByRotation()
/foundation/window/window_manager/window_scene/screen_session_manager/src/
H A Dscreen_cutout_controller.cpp203 DMRect topRect = CreateWaterfallRect(0, 0, displayWidth, realNumVec[TOP]); in CalcWaterfallRectsByRotation() local
208 waterfallDisplayAreaRects_ = WaterfallDisplayAreaRects { leftRect, topRect, rightRect, bottomRect }; in CalcWaterfallRectsByRotation()
213 DMRect topRect = CreateWaterfallRect(0, 0, displayWidth, realNumVec[LEFT]); in CalcWaterfallRectsByRotation() local
217 waterfallDisplayAreaRects_ = WaterfallDisplayAreaRects { leftRect, topRect, rightRect, bottomRect }; in CalcWaterfallRectsByRotation()
222 DMRect topRect = CreateWaterfallRect(0, 0, displayWidth, realNumVec[BOTTOM]); in CalcWaterfallRectsByRotation() local
225 waterfallDisplayAreaRects_ = WaterfallDisplayAreaRects { leftRect, topRect, rightRect, bottomRect }; in CalcWaterfallRectsByRotation()
230 DMRect topRect = CreateWaterfallRect(0, 0, displayWidth, realNumVec[RIGHT]); in CalcWaterfallRectsByRotation() local
235 waterfallDisplayAreaRects_ = WaterfallDisplayAreaRects { leftRect, topRect, rightRect, bottomRect }; in CalcWaterfallRectsByRotation()
/foundation/arkui/ui_lite/frameworks/draw/
H A Ddraw_rect.cpp131 Rect topRect(col2X, row1Y, col3X - 1, row2Y - 1); in DrawRectRadiusWithoutBorderCon1()
133 drawUtils->DrawColorArea(gfxDstBuffer, topRect, dirtyRect, style.bgColor_, opa); in DrawRectRadiusWithoutBorderCon1()
216 Rect topRect(col2X, row1Y, col3X - 1, row2Y); in DrawRectRadiusWithoutBorderCon4()
218 drawUtils->DrawColorArea(gfxDstBuffer, topRect, dirtyRect, style.bgColor_, opa); in DrawRectRadiusWithoutBorderCon4()
277 Rect topRect(col1X, row1Y, col4X, row2Y); in DrawRectBorderWithoutRadius()
279 drawUtils->DrawColorArea(gfxDstBuffer, topRect, dirtyRect, style.borderColor_, opa); in DrawRectBorderWithoutRadius()
347 Rect topRect(col2X, row1Y, col3X - 1, row2Y); in DrawRectRadiusEqualBorder()
348 DrawUtils::GetInstance()->DrawColorArea(gfxDstBuffer, topRect, dirtyRect, style.borderColor_, opa); in DrawRectRadiusEqualBorder()
426 Rect topRect(radiusCol2X, radiusRow1Y, radiusCol3X - 1, radiusRow2Y); in DrawRectRadiusSmallThanBorder()
428 drawUtils->DrawColorArea(gfxDstBuffer, topRect, dirtyRec in DrawRectRadiusSmallThanBorder()
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/foundation/window/window_manager/interfaces/kits/cj/window_runtime/
H A Dwindow_impl.h29 Rect topRect { 0, 0, 0, 0 };
H A Dwindow_impl.cpp412 retPtr->topRect = g_emptyRect; in GetWindowAvoidArea()
417 retPtr->topRect = avoidArea.topRect_; in GetWindowAvoidArea()

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