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Searched refs:topPriority (Results 1 - 2 of 2) sorted by relevance

/foundation/window/window_manager/wmserver/include/
H A Dwindow_node_container.h83 void SetSurfaceNodeVisible(sptr<WindowNode>& node, int32_t topPriority, bool visible);
149 void TraverseAndUpdateWindowState(WindowState state, int32_t topPriority);
151 void UpdateWindowState(sptr<WindowNode> node, int32_t topPriority, WindowState state);
/foundation/window/window_manager/wmserver/src/
H A Dwindow_node_container.cpp383 void WindowNodeContainer::SetSurfaceNodeVisible(sptr<WindowNode>& node, int32_t topPriority, bool visible) in SetSurfaceNodeVisible() argument
389 if (node->priority_ < topPriority && !WindowHelper::IsShowWhenLocked(node->GetWindowFlags()) && in SetSurfaceNodeVisible()
398 SetSurfaceNodeVisible(childNode, topPriority, visible); in SetSurfaceNodeVisible()
404 int32_t topPriority = zorderPolicy_->GetWindowPriority(WindowType::WINDOW_TYPE_KEYGUARD); in SetBelowScreenlockVisible() local
407 SetSurfaceNodeVisible(node, topPriority, visible); in SetBelowScreenlockVisible()
1706 int32_t topPriority = zorderPolicy_->GetWindowPriority(WindowType::WINDOW_TYPE_KEYGUARD); in ProcessWindowStateChange() local
1707 TraverseAndUpdateWindowState(state, topPriority); in ProcessWindowStateChange()
1715 void WindowNodeContainer::TraverseAndUpdateWindowState(WindowState state, int32_t topPriority) in TraverseAndUpdateWindowState() argument
1719 UpdateWindowState(node, topPriority, state); in TraverseAndUpdateWindowState()
1723 void WindowNodeContainer::UpdateWindowState(sptr<WindowNode> node, int32_t topPriority, WindowStat argument
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