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Help
Searched
refs:threadStatus_
(Results
1 - 2
of
2
) sorted by relevance
/foundation/multimedia/audio_framework/services/audio_service/client/src/
H
A
D
audio_process_in_client.cpp
216
std::atomic<ThreadStatus>
threadStatus_
= INVALID;
member in OHOS::AudioStandard::AudioProcessInClientInner
628
while (
threadStatus_
.load() == INVALID) {
in Init()
1322
threadStatus_
= WAITTING;
in KeepLoopRunning()
1343
threadStatus_
= INRUNNING;
in RecordProcessCallbackFuc()
1367
threadStatus_
= SLEEPING;
in RecordProcessCallbackFuc()
1589
threadStatus_
= INRUNNING;
in ProcessCallbackFuc()
1610
threadStatus_
= SLEEPING;
in ProcessCallbackFuc()
1629
threadStatus_
= INRUNNING;
in ProcessCallbackFucIndependent()
1663
threadStatus_
= SLEEPING;
in ProcessCallbackFucIndependent()
/foundation/multimedia/audio_framework/services/audio_service/server/src/
H
A
D
audio_endpoint.cpp
317
std::atomic<ThreadStatus>
threadStatus_
= WAITTING;
member in OHOS::AudioStandard::AudioEndpointInner
1923
threadStatus_
= WAITTING;
in KeepWorkloopRunning()
2066
threadStatus_
= INRUNNING;
in RecordEndpointWorkLoopFuc()
2090
threadStatus_
= SLEEPING;
in RecordEndpointWorkLoopFuc()
2109
threadStatus_
= INRUNNING;
in EndpointWorkLoopFuc()
2147
threadStatus_
= SLEEPING;
in EndpointWorkLoopFuc()
Completed in 7 milliseconds