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Searched refs:textureId2 (Results 1 - 3 of 3) sorted by relevance

/foundation/graphic/graphic_2d/rosen/samples/hello_native_image/
H A Dhello_native_image.cpp243 GLuint textureId2; in main() local
244 glGenTextures(1, &textureId2); in main()
245 ret = OH_NativeImage_AttachContext(image, textureId2); in main()
247 std::cout << "OH_NativeImage_AttachContext textureId2 failed" << std::endl; in main()
262 ret = OH_NativeImage_AttachContext(image, textureId2); in main()
/foundation/graphic/graphic_2d/frameworks/surfaceimage/test/systemtest/
H A Dnative_image_opengl_system_test.cpp107 static inline GLuint textureId2 = 0; member in OHOS::Rosen::NativeImageSystemOpenGLTest
124 glGenTextures(1, &textureId2); in SetUpTestCase()
/foundation/graphic/graphic_2d/frameworks/surfaceimage/test/unittest/
H A Dnative_image_test.cpp110 static inline GLuint textureId2 = 0; member in OHOS::Rosen::NativeImageTest
128 glGenTextures(1, &textureId2); in SetUpTestCase()
725 int32_t ret = OH_NativeImage_AttachContext(image, textureId2); in HWTEST_F()
788 int32_t ret = OH_NativeImage_AttachContext(image, textureId2); in HWTEST_F()

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