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Help
Searched
refs:tempo
(Results
1 - 17
of
17
) sorted by relevance
/foundation/arkui/ace_engine/frameworks/bridge/cj_frontend/interfaces/cj_ffi/
H
A
D
cj_animate_param_ffi.cpp
50
if (animationValue.
tempo
.hasValue) {
in ParseCjAnimation()
51
float
tempo
= animationValue.
tempo
.value;
in ParseCjAnimation()
local
52
if (NonPositive(
tempo
)) {
in ParseCjAnimation()
53
tempo
= 1.0f;
in ParseCjAnimation()
55
result.SetTempo(
tempo
);
in ParseCjAnimation()
H
A
D
cj_animate_param_ffi.h
27
NativeOptionFloat32
tempo
;
member
/foundation/arkui/ace_engine/frameworks/core/components/common/properties/
H
A
D
animation_option.h
77
void SetTempo(float
tempo
)
in SetTempo()
argument
79
if (
tempo
< 0.0f) {
in SetTempo()
82
tempo_ =
tempo
;
in SetTempo()
171
result.append(",
tempo
:").append(std::to_string(tempo_));
in ToString()
H
A
D
tween_option.h
84
void SetTempo(float
tempo
)
in SetTempo()
argument
86
if (
tempo
< 0.0f) {
in SetTempo()
89
tempo_ =
tempo
;
in SetTempo()
/foundation/arkui/ace_engine/frameworks/bridge/declarative_frontend/jsview/dialog/
H
A
D
js_custom_dialog_controller.cpp
347
float
tempo
= obj->GetPropertyValue<float>("
tempo
", 1.0);
in ParseAnimation()
local
349
if (
tempo
< 0) {
in ParseAnimation()
350
tempo
= 1.0f;
in ParseAnimation()
351
} else if (
tempo
== 0) {
in ParseAnimation()
352
tempo
= 1000.0f;
in ParseAnimation()
373
result.SetTempo(
tempo
);
in ParseAnimation()
/foundation/arkui/ace_engine/test/mock/core/animation/
H
A
D
mock_animator.cpp
138
void Animator::SetTempo(float
tempo
)
in SetTempo()
argument
142
tempo_ =
tempo
;
in SetTempo()
/foundation/arkui/ace_engine/interfaces/native/node/
H
A
D
node_transition.cpp
102
toEffectOption->animation.
tempo
= effectOption->animation->
tempo
;
in ConvertToEffectOption()
H
A
D
animate_impl.h
32
float
tempo
;
member
H
A
D
node_animate.cpp
31
//
tempo
default 1.0
in OH_ArkUI_AnimateOption_Create()
32
option->
tempo
= 1.0f;
in OH_ArkUI_AnimateOption_Create()
65
return option->
tempo
;
in OH_ArkUI_AnimateOption_GetTempo()
115
option->
tempo
= value;
in OH_ArkUI_AnimateOption_SetTempo()
H
A
D
animate_impl.cpp
34
animateOption.
tempo
= option->
tempo
;
in AnimateTo()
H
A
D
style_modifier.cpp
762
float
tempo
= 1.0f;
in ParseAnimation()
local
764
tempo
= item->value[animationTempoIndex].f32;
in ParseAnimation()
771
animationOption.
tempo
=
tempo
;
in ParseAnimation()
781
animationOption.
tempo
= 1.0f;
in ResetAnimation()
10611
g_numberValues[animationTempoIndex].f32 = opacityTransition.animation.
tempo
;
in GetOpacityTransition()
10636
g_numberValues[animationTempoIndex].f32 = rotateTransition.animation.
tempo
;
in GetRotateTransition()
10659
g_numberValues[animationTempoIndex].f32 = scaleTransition.animation.
tempo
;
in GetScaleTransition()
10683
g_numberValues[animationTempoIndex].f32 = translateTransition.animation.
tempo
;
in GetTranslateTransition()
10704
g_numberValues[animationTempoIndex].f32 = moveTransition.animation.
tempo
;
in GetMoveTransition()
[all...]
/foundation/arkui/ace_engine/frameworks/core/animation/
H
A
D
animator.cpp
262
void Animator::SetTempo(float
tempo
)
in SetTempo()
argument
265
if (
tempo
< 0.0f) {
in SetTempo()
268
if (NearZero(
tempo
)) {
in SetTempo()
272
tempo_ =
tempo
;
in SetTempo()
H
A
D
animator.h
136
//
tempo
is used to control speed of animation.
137
void SetTempo(float
tempo
);
/foundation/arkui/ace_engine/frameworks/bridge/declarative_frontend/jsview/
H
A
D
js_view_context.cpp
465
auto
tempo
= animationArgs->GetPropertyValue<double>("
tempo
", 1.0);
in CreateAnimation()
local
466
if (SystemProperties::GetRosenBackendEnabled() && NearZero(
tempo
)) {
in CreateAnimation()
486
if (!NearEqual(
tempo
, 1.0)) {
in CreateAnimation()
487
tempo
= 1.0;
in CreateAnimation()
508
option.SetTempo(
tempo
);
in CreateAnimation()
662
<< ",
tempo
:" << option.GetTempo()
in AnimateToInner()
/foundation/arkui/ace_engine/frameworks/core/interfaces/native/node/
H
A
D
node_animate.cpp
156
animationOption.SetDuration(NearZero(static_cast<double>(option.
tempo
)) ? 0 : option.duration);
in AnimateTo()
157
animationOption.SetTempo(option.
tempo
);
in AnimateTo()
H
A
D
node_common_modifier.cpp
3979
option->SetTempo(animationOption->
tempo
);
in SetAnimationOption()
4140
animationType.
tempo
= animationOption->GetTempo();
in ParseAnimationOptionToStruct()
6022
animationOption.SetTempo(animation.
tempo
);
in ParseTransition()
/foundation/arkui/ace_engine/frameworks/core/interfaces/arkoala/
H
A
D
arkoala_api.h
510
ArkUI_Float32
tempo
;
member
1198
ArkUI_Float32
tempo
;
member
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