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/foundation/graphic/graphic_3d/lume/LumeEngine/src/ecs/
H A Decs.cpp116 unordered_map<Uid, ISystem*> systems_; member in __anon9609::final
265 systems_.insert({ systemInfo.uid, system }); in CreateSystem()
333 if (auto pos = systems_.find(uid); pos != systems_.end()) { in GetSystem()
599 // a configuration. we could store them in systems_ and managers_ and only define the order based on the graph. in OnTypeInfoEvent()
605 if (const auto pos = systems_.find(systemInfo->uid); pos != systems_.cend()) { in OnTypeInfoEvent()
607 systems_.erase(pos); in OnTypeInfoEvent()

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