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Searched refs:systemVolume (Results 1 - 9 of 9) sorted by relevance

/foundation/multimedia/audio_framework/services/audio_service/common/src/
H A Daudio_volume.cpp243 void AudioVolume::SetSystemVolume(SystemVolume &systemVolume) in SetSystemVolume() argument
245 auto volumeType = systemVolume.GetVolumeType(); in SetSystemVolume()
246 auto deviceClass = systemVolume.GetDeviceClass(); in SetSystemVolume()
250 it->second.volume_ = systemVolume.volume_; in SetSystemVolume()
251 it->second.volumeLevel_ = systemVolume.volumeLevel_; in SetSystemVolume()
252 it->second.isMuted_ = systemVolume.isMuted_; in SetSystemVolume()
254 systemVolume_.insert(std::make_pair(key, systemVolume)); in SetSystemVolume()
258 volumeType, deviceClass.c_str(), systemVolume.volume_, systemVolume.volumeLevel_, systemVolume in SetSystemVolume()
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/foundation/multimedia/audio_framework/frameworks/native/audioeffect/test/unittest/effect_unit_test/src/
H A Daudio_effect_volume_unit_test.cpp70 const float systemVolume = 0.5f; in HWTEST() local
72 audioEffectVolume->SetSystemVolume(sceneType, systemVolume); in HWTEST()
74 EXPECT_EQ(systemVolume, result); in HWTEST()
77 EXPECT_EQ(systemVolume, result); in HWTEST()
/foundation/multimedia/audio_framework/frameworks/native/audioeffect/src/
H A Daudio_effect_volume.cpp47 void AudioEffectVolume::SetSystemVolume(const std::string sceneType, const float systemVolume) in SetSystemVolume() argument
50 AUDIO_DEBUG_LOG("systemVolume: %{public}f", systemVolume); in SetSystemVolume()
51 SceneTypeToSystemVolumeMap_[sceneType] = systemVolume; in SetSystemVolume()
H A Daudio_effect_chain_manager.cpp486 int32_t AudioEffectChainManager::SetSceneTypeSystemVolume(const std::string sceneType, const float systemVolume) in SetSceneTypeSystemVolume() argument
489 // set systemVolume by sceneType in SetSceneTypeSystemVolume()
492 audioEffectVolume->SetSystemVolume(sceneType, systemVolume); in SetSceneTypeSystemVolume()
493 AUDIO_INFO_LOG("systemVolume is %{public}f", audioEffectVolume->GetSystemVolume(sceneType)); in SetSceneTypeSystemVolume()
/foundation/multimedia/audio_framework/frameworks/native/audioeffect/include/
H A Daudio_effect_volume.h32 void SetSystemVolume(const std::string sceneType, const float systemVolume);
34 void SetStreamVolume(const std::string sessionID, float systemVolume);
H A Daudio_effect_chain_manager.h130 int32_t SetSceneTypeSystemVolume(const std::string sceneType, const float systemVolume);
/foundation/multimedia/audio_framework/frameworks/native/audioeffect/test/unittest/enhance_unit_test/src/
H A Daudio_enhance_chain_manager_unit_test.cpp472 float systemVolume = 0.75f; in HWTEST_F() local
473 int32_t result = manager_->SetVolumeInfo(volumeType, systemVolume); in HWTEST_F()
485 float systemVolume = 0.5f; in HWTEST_F() local
486 int32_t result = manager_->SetVolumeInfo(volumeType, systemVolume); in HWTEST_F()
498 float systemVolume = 1.0f; in HWTEST_F() local
499 int32_t result = manager_->SetVolumeInfo(volumeType, systemVolume); in HWTEST_F()
/foundation/multimedia/audio_framework/services/audio_service/common/include/
H A Daudio_volume.h49 void SetSystemVolume(SystemVolume &systemVolume);
/foundation/multimedia/audio_framework/services/audio_policy/server/src/service/manager/
H A Daudio_adapter_manager.cpp468 SystemVolume systemVolume(volumeType, deviceClass, volumeDb, volumeLevel, isMuted); in SetAudioVolume()
470 audioVolume->SetSystemVolume(systemVolume); in SetAudioVolume()
472 audioVolume->SetSystemVolume(systemVolume); in SetAudioVolume()

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